24navigation/install/octomap-distribution/include/dynamicEDT3D/point.h

62 lines
2.3 KiB
C++

/**
* dynamicEDT3D:
* A library for incrementally updatable Euclidean distance transforms in 3D.
* @author C. Sprunk, B. Lau, W. Burgard, University of Freiburg, Copyright (C) 2011.
* @see http://octomap.sourceforge.net/
* License: New BSD License
*/
/*
* Copyright (c) 2011-2012, C. Sprunk, B. Lau, W. Burgard, University of Freiburg
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the University of Freiburg nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _VOROPOINT_H_
#define _VOROPOINT_H_
#define INTPOINT IntPoint
#define INTPOINT3D IntPoint3D
/*! A light-weight integer point with fields x,y */
class IntPoint {
public:
IntPoint() : x(0), y(0) {}
IntPoint(int _x, int _y) : x(_x), y(_y) {}
int x,y;
};
/*! A light-weight integer point with fields x,y,z */
class IntPoint3D {
public:
IntPoint3D() : x(0), y(0), z(0) {}
IntPoint3D(int _x, int _y, int _z) : x(_x), y(_y), z(_z) {}
int x,y,z;
};
#endif