24navigation/build/octomap-distribution/dynamicEDT3D/InstallFiles/dynamicEDT3DConfig.cmake

57 lines
2.1 KiB
CMake
Executable File

# - Config file for the dynamicEDT3D package
#
# Usage from an external project:
# In your CMakeLists.txt, add these lines:
#
# FIND_PACKAGE(dynamicedt3d REQUIRED )
# INCLUDE_DIRECTORIES(${DYNAMICEDT3D_INCLUDE_DIRS})
# TARGET_LINK_LIBRARIES(MY_TARGET_NAME ${DYNAMICEDT3D_LIBRARIES})
#
# It defines the following variables
# DYNAMICEDT3D_INCLUDE_DIRS - include directories for dynamicEDT3D
# DYNAMICEDT3D_LIBRARY_DIRS - library directories for dynamicEDT3D (normally not used!)
# DYNAMICEDT3D_LIBRARIES - libraries to link against
# DYNAMICEDT3D_MAJOR_VERSION - major version
# DYNAMICEDT3D_MINOR_VERSION - minor version
# DYNAMICEDT3D_PATCH_VERSION - patch version
# DYNAMICEDT3D_VERSION - major.minor.patch version
####### Expanded from @PACKAGE_INIT@ by configure_package_config_file() #######
####### Any changes to this file will be overwritten by the next CMake run ####
####### The input file was dynamicEDT3DConfig.cmake.in ########
get_filename_component(PACKAGE_PREFIX_DIR "${CMAKE_CURRENT_LIST_DIR}/../../" ABSOLUTE)
macro(set_and_check _var _file)
set(${_var} "${_file}")
if(NOT EXISTS "${_file}")
message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !")
endif()
endmacro()
macro(check_required_components _NAME)
foreach(comp ${${_NAME}_FIND_COMPONENTS})
if(NOT ${_NAME}_${comp}_FOUND)
if(${_NAME}_FIND_REQUIRED_${comp})
set(${_NAME}_FOUND FALSE)
endif()
endif()
endforeach()
endmacro()
####################################################################################
set(DYNAMICEDT3D_MAJOR_VERSION "1")
set(DYNAMICEDT3D_MINOR_VERSION "9")
set(DYNAMICEDT3D_PATCH_VERSION "8")
set(DYNAMICEDT3D_VERSION "1.9.8")
# Tell the user project where to find our headers and libraries
set_and_check(DYNAMICEDT3D_INCLUDE_DIRS "${PACKAGE_PREFIX_DIR}/include")
set_and_check(DYNAMICEDT3D_LIBRARY_DIRS "${PACKAGE_PREFIX_DIR}/lib")
set(DYNAMICEDT3D_LIBRARIES "${PACKAGE_PREFIX_DIR}/lib/libdynamicedt3d.so")
include(${CMAKE_CURRENT_LIST_DIR}/dynamicEDT3DTargets.cmake)