/** * dynamicEDT3D: * A library for incrementally updatable Euclidean distance transforms in 3D. * @author C. Sprunk, B. Lau, W. Burgard, University of Freiburg, Copyright (C) 2011. * @see http://octomap.sourceforge.net/ * License: New BSD License */ /* * Copyright (c) 2011-2012, C. Sprunk, B. Lau, W. Burgard, University of Freiburg * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the University of Freiburg nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef _VOROPOINT_H_ #define _VOROPOINT_H_ #define INTPOINT IntPoint #define INTPOINT3D IntPoint3D /*! A light-weight integer point with fields x,y */ class IntPoint { public: IntPoint() : x(0), y(0) {} IntPoint(int _x, int _y) : x(_x), y(_y) {} int x,y; }; /*! A light-weight integer point with fields x,y,z */ class IntPoint3D { public: IntPoint3D() : x(0), y(0), z(0) {} IntPoint3D(int _x, int _y, int _z) : x(_x), y(_y), z(_z) {} int x,y,z; }; #endif