/* * OctoMap - An Efficient Probabilistic 3D Mapping Framework Based on Octrees * https://octomap.github.io/ * * Copyright (c) 2009-2013, K.M. Wurm and A. Hornung, University of Freiburg * All rights reserved. * License: New BSD * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the University of Freiburg nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef OCTOMAP_ABSTRACT_OCTREE_H #define OCTOMAP_ABSTRACT_OCTREE_H #include #include #include #include #include namespace octomap { /** * This abstract class is an interface to all octrees and provides a * factory design pattern for readin and writing all kinds of OcTrees * to files (see read()). */ class AbstractOcTree { friend class StaticMapInit; public: AbstractOcTree(); virtual ~AbstractOcTree() {} /// virtual constructor: creates a new object of same type virtual AbstractOcTree* create() const = 0; /// returns actual class name as string for identification virtual std::string getTreeType() const = 0; virtual double getResolution() const = 0; virtual void setResolution(double res) = 0; virtual size_t size() const = 0; virtual size_t memoryUsage() const = 0; virtual size_t memoryUsageNode() const = 0; virtual void getMetricMin(double& x, double& y, double& z) = 0; virtual void getMetricMin(double& x, double& y, double& z) const = 0; virtual void getMetricMax(double& x, double& y, double& z) = 0; virtual void getMetricMax(double& x, double& y, double& z) const = 0; virtual void getMetricSize(double& x, double& y, double& z) = 0; virtual void prune() = 0; virtual void expand() = 0; virtual void clear() = 0; //-- Iterator tree access // default iterator is leaf_iterator // class leaf_iterator; // class tree_iterator; // class leaf_bbx_iterator; // typedef leaf_iterator iterator; class iterator_base; // /// @return beginning of the tree as leaf iterator //virtual iterator_base begin(unsigned char maxDepth=0) const = 0; // /// @return end of the tree as leaf iterator // virtual const iterator end() const = 0; // /// @return beginning of the tree as leaf iterator // virtual leaf_iterator begin_leafs(unsigned char maxDepth=0) const = 0; // /// @return end of the tree as leaf iterator // virtual const leaf_iterator end_leafs() const = 0; // /// @return beginning of the tree as leaf iterator in a bounding box // virtual leaf_bbx_iterator begin_leafs_bbx(const OcTreeKey& min, const OcTreeKey& max, unsigned char maxDepth=0) const = 0; // /// @return beginning of the tree as leaf iterator in a bounding box // virtual leaf_bbx_iterator begin_leafs_bbx(const point3d& min, const point3d& max, unsigned char maxDepth=0) const = 0; // /// @return end of the tree as leaf iterator in a bounding box // virtual const leaf_bbx_iterator end_leafs_bbx() const = 0; // /// @return beginning of the tree as iterator to all nodes (incl. inner) // virtual tree_iterator begin_tree(unsigned char maxDepth=0) const = 0; // /// @return end of the tree as iterator to all nodes (incl. inner) // const tree_iterator end_tree() const = 0; /// Write file header and complete tree to file (serialization) bool write(const std::string& filename) const; /// Write file header and complete tree to stream (serialization) bool write(std::ostream& s) const; /** * Creates a certain OcTree (factory pattern) * * @param id unique ID of OcTree * @param res resolution of OcTree * @return pointer to newly created OcTree (empty). NULL if the ID is unknown! */ static AbstractOcTree* createTree(const std::string id, double res); /** * Read the file header, create the appropriate class and deserialize. * This creates a new octree which you need to delete yourself. If you * expect or requre a specific kind of octree, use dynamic_cast afterwards: * @code * AbstractOcTree* tree = AbstractOcTree::read("filename.ot"); * OcTree* octree = dynamic_cast(tree); * * @endcode */ static AbstractOcTree* read(const std::string& filename); /// Read the file header, create the appropriate class and deserialize. /// This creates a new octree which you need to delete yourself. static AbstractOcTree* read(std::istream &s); /** * Read all nodes from the input stream (without file header), * for this the tree needs to be already created. * For general file IO, you * should probably use AbstractOcTree::read() instead. */ virtual std::istream& readData(std::istream &s) = 0; /// Write complete state of tree to stream (without file header) unmodified. /// Pruning the tree first produces smaller files (lossless compression) virtual std::ostream& writeData(std::ostream &s) const = 0; private: /// create private store, Construct on first use static std::map& classIDMapping(); protected: static bool readHeader(std::istream &s, std::string& id, unsigned& size, double& res); static void registerTreeType(AbstractOcTree* tree); static const std::string fileHeader; }; } // end namespace #endif