2024-03-24 21:24:39 +08:00
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获取裁判系统的信息:己方血量hp,比赛进程game_progress
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比赛进程>=4 <5:
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血量>400
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进攻:
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2024-03-24 22:04:36 +08:00
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己方红方并且arial为假:
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2024-03-24 21:24:39 +08:00
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去到红方进攻区
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2024-03-24 22:04:36 +08:00
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己方蓝方并且arial为假:
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2024-03-24 21:24:39 +08:00
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去到蓝方进攻区
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不攻:
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己方红方并且arial为真:
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去到红方防守区
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2024-03-24 22:04:36 +08:00
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己方蓝方并且arial为真:
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2024-03-24 21:24:39 +08:00
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去到蓝方防守区
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血量<400
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2024-03-24 22:04:36 +08:00
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血量低为假:
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2024-03-24 21:24:39 +08:00
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设置血量低为真、arial为假
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2024-03-24 22:04:36 +08:00
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arial假:
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2024-03-24 21:24:39 +08:00
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己方红方:
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去到红方起始位置
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己方蓝方:
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去到蓝方起始位置
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比赛进程>=5:
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设置arial为假
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己方红方:
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去到红方起始点
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己方蓝方:
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去到蓝方起始点
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否则:
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设置arial为假
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输出等待比赛开始
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2024-03-25 21:30:27 +08:00
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比赛进程、血量、(是否进攻)、所属阵营和arial
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2024-03-24 21:24:39 +08:00
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