sentry_chassis_hzz/modules/master_machine/master_process.h

99 lines
1.6 KiB
C

#ifndef MASTER_PROCESS_H
#define MASTER_PROCESS_H
#include "bsp_usart.h"
#include "seasky_protocol.h"
#define VISION_RECV_SIZE 18u // 当前为固定值,36字节
#define VISION_SEND_SIZE 36u
#pragma pack(1)
typedef enum
{
NO_FIRE = 0,
AUTO_FIRE = 1,
AUTO_AIM = 2
} Fire_Mode_e;
typedef enum
{
NO_TARGET = 0,
TARGET_CONVERGING = 1,
READY_TO_FIRE = 2
} Target_State_e;
typedef enum
{
NO_TARGET_NUM = 0,
HERO1 = 1,
ENGINEER2 = 2,
INFANTRY3 = 3,
INFANTRY4 = 4,
INFANTRY5 = 5,
OUTPOST = 6,
SENTRY = 7,
BASE = 8
} Target_Type_e;
typedef struct
{
Fire_Mode_e fire_mode;
Target_State_e target_state;
Target_Type_e target_type;
float pitch;
float yaw;
} Vision_Recv_s;
typedef enum
{
BLUE = 0,
RED = 1
} Enemy_Color_e;
typedef enum
{
VISION_MODE_AIM = 0,
VISION_MODE_SMALL_BUFF = 1,
VISION_MODE_BIG_BUFF = 2
} Work_Mode_e;
typedef enum
{
BULLET_SPEED_NONE = 0,
BIG_AMU_10 = 10,
SMALL_AMU_15 = 15,
BIG_AMU_16 = 16,
SMALL_AMU_18 = 18,
SMALL_AMU_30 = 30,
} Bullet_Speed_e;
typedef struct
{
Enemy_Color_e enemy_color;
Work_Mode_e work_mode;
Bullet_Speed_e bullet_speed;
float yaw;
float pitch;
float roll;
// uint32_t time_stamp; // @todo 用于和相机的时间戳对齐
} Vision_Send_s;
#pragma pack()
/**
* @brief 调用此函数初始化和视觉的串口通信
*
* @param handle 用于和视觉通信的串口handle(C板上一般为USART1,丝印为USART2,4pin)
*/
Vision_Recv_s *VisionInit(UART_HandleTypeDef *_handle);
/**
* @brief 发送视觉视觉
*
* @param send 视觉需要的数据
*/
void VisionSend(Vision_Send_s *send);
#endif // !MASTER_PROCESS_H