/** * @file referee.h * @author kidneygood (you@domain.com) * @brief * @version 0.1 * @date 2022-11-18 * * @copyright Copyright (c) 2022 * */ #ifndef REFEREE_H #define REFEREE_H #include "usart.h" #include "referee_def.h" #include "bsp_usart.h" #define FALSE 0 #define TRUE 1 #define JUDGE_DATA_ERROR 0 #define JUDGE_DATA_CORRECT 1 #pragma pack(1) // 裁判系统接收数据整合进一个结构体 typedef struct { xFrameHeader FrameHeader; // 接收到的帧头信息 uint16_t CmdID; ext_game_state_t GameState; // 0x0001 ext_game_result_t GameResult; // 0x0002 ext_game_robot_HP_t GameRobotHP; // 0x0003 ext_event_data_t EventData; // 0x0101 ext_supply_projectile_action_t SupplyProjectileAction; // 0x0102 ext_game_robot_state_t GameRobotState; // 0x0201 ext_power_heat_data_t PowerHeatData; // 0x0202 ext_game_robot_pos_t GameRobotPos; // 0x0203 ext_buff_musk_t BuffMusk; // 0x0204 aerial_robot_energy_t AerialRobotEnergy; // 0x0205 ext_robot_hurt_t RobotHurt; // 0x0206 ext_shoot_data_t ShootData; // 0x0207 // ext_SendClientData_t ShowData; // 客户端信息 // ext_CommunatianData_t CommuData; // 队友通信信息 } referee_info_t; #pragma pack() /** * @brief 初始化裁判系统,返回接收数据指针 * * @param referee_usart_handle * @return referee_info_t* */ referee_info_t* RefereeInit(UART_HandleTypeDef *referee_usart_handle); /** * @brief 发送函数 * @todo * @param send 待发送数据 */ void RefereeSend(uint8_t *send,uint16_t tx_len); extern USARTInstance *referee_usart_instance; #endif // !REFEREE_H