裁判系统发送重构前提交

This commit is contained in:
Kidenygood 2023-04-03 17:05:43 +08:00
parent 11b401c2bc
commit 7bb41c56b7
5 changed files with 44 additions and 43 deletions

3
.vscode/extensions.json vendored Normal file
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@ -0,0 +1,3 @@
{
"recommendations": []
}

22
.vscode/tasks.json vendored
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@ -3,9 +3,9 @@
"version": "2.0.0",
"tasks": [
{
"label": "build task", //
"type": "shell", // ,mingw32-make,(CMD),shell
"command": "mingw32-make -j24",// ,线,4~8
"label": "build task",
"type": "shell",
"command": "mingw32-make -j24",
"problemMatcher": [],
"group": {
"kind": "build",
@ -14,21 +14,21 @@
},
{
"label": "download dap",
"type": "shell", // ,command
"command":"mingw32-make download_dap", // "mingw32-make -j24 && mingw32-make download_dap",
"group": { // ,,使.
"type": "shell",
"command": "mingw32-make download_dap",
"group": {
"kind": "build",
"isDefault": false,
},
"isDefault": false
}
},
{
"label": "download jlink",
"type": "shell",
"command":"mingw32-make download_jlink", // "mingw32-make -j24 && mingw32-make download_dap"
"command": "mingw32-make download_jlink",
"group": {
"kind": "build",
"isDefault": false,
"isDefault": false
}
},
}
]
}

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@ -15,7 +15,7 @@
#include "referee_communication.h"
static Referee_Interactive_info_t Interactive_data; // 非裁判系统数据
static referee_info_t *referee_data; // 裁判系统相关数据
static referee_info_t *referee_data; // 裁判系统相关数据
static robot_interactive_data_t *SendData;
static void determine_ID(referee_info_t *_referee_info);
@ -23,25 +23,26 @@ static void My_UI_init(referee_info_t *_referee_info);
static void My_UI_Refresh(referee_info_t *_referee_info, Referee_Interactive_info_t *_Interactive_data);
static void Mode_Change_Check(Referee_Interactive_info_t *_Interactive_data); // 模式切换检测
//syhtod 正式上车后需删除
// syhtod 正式上车后需删除
static void robot_mode_change(Referee_Interactive_info_t *_Interactive_data); // 测试用函数,实现模式自动变化
static void UI_test_init(referee_info_t *_referee_info);//UI测试函数
static void UI_test_init(referee_info_t *_referee_info); // UI测试函数
void Referee_Interactive_init()
{
referee_data = RefereeInit(&huart6); // 裁判系统初始化
while (referee_data->GameRobotState.robot_id == 0)
;
// while (referee_data->GameRobotState.robot_id == 0);
referee_data->GameRobotState.robot_id = 101; // syhtodo RobotInit中关闭了中断进行初始化无法读取到裁判系统的ID暂时在此处写死
determine_ID(referee_data);
My_UI_init(referee_data);
//UI_test_init(referee_data);
// My_UI_init(referee_data);
UI_test_init(referee_data); // syhtodo此处先使用测试函数
for (int i=0;i<Communicate_Data_LEN;i++)
{
SendData->data[i]=i+1;
}
referee_data->referee_id.Receiver_Robot_ID = RobotID_BEngineer; // 机器人车间通信时接收者的ID暂时发给蓝色2
Communicate_SendData(&referee_data->referee_id,SendData);
// syhtodo此处先关闭机器人车间通信
// for (int i=0;i<Communicate_Data_LEN;i++)
// {
// SendData->data[i]=i+1;
// }
// referee_data->referee_id.Receiver_Robot_ID = RobotID_BEngineer; // 机器人车间通信时接收者的ID暂时发给蓝色2
// Communicate_SendData(&referee_data->referee_id,SendData);
}
void Referee_Interactive_task()
@ -305,7 +306,6 @@ static void My_UI_Refresh(referee_info_t *_referee_info, Referee_Interactive_inf
}
}
/**
* @brief ,flag置位
* @param Referee_Interactive_info_t *_Interactive_data
@ -364,22 +364,21 @@ static void determine_ID(referee_info_t *_referee_info)
static void UI_test_init(referee_info_t *_referee_info)
{
Graph_Data_t graph[5];
Graph_Data_t num[2];
String_Data_t sdata[1];
Graph_Data_t num[2];
String_Data_t sdata[1];
UI_Delete(&_referee_info->referee_id, UI_Data_Del_ALL, 0);
Line_Draw(&graph[0],"s0",UI_Graph_ADD,0,UI_Color_White,3,710,540,1210,540);
Rectangle_Draw(&graph[1],"s1",UI_Graph_ADD,0,UI_Color_Yellow,4,600,200,800,500);
Circle_Draw(&graph[2],"s2",UI_Graph_ADD,0,UI_Color_Green,5,960,540,100);
Elliptical_Draw(&graph[3],"s3",UI_Graph_ADD,0,UI_Color_Orange,3,960,540,100,20);
Arc_Draw(&graph[4],"s4",UI_Graph_ADD,0,UI_Color_Purplish_red,30,160,3,1200,550,50,100);
Line_Draw(&graph[0], "s0", UI_Graph_ADD, 0, UI_Color_White, 3, 710, 540, 1210, 540);
Rectangle_Draw(&graph[1], "s1", UI_Graph_ADD, 0, UI_Color_Yellow, 4, 600, 200, 800, 500);
Circle_Draw(&graph[2], "s2", UI_Graph_ADD, 0, UI_Color_Green, 5, 960, 540, 100);
Elliptical_Draw(&graph[3], "s3", UI_Graph_ADD, 0, UI_Color_Orange, 3, 960, 540, 100, 20);
Arc_Draw(&graph[4], "s4", UI_Graph_ADD, 0, UI_Color_Purplish_red, 30, 160, 3, 1200, 550, 50, 100);
Float_Draw(&num[0],"s5",UI_Graph_ADD,0,UI_Color_Pink,50,3,5,1050,660,1245545);
Integer_Draw(&num[1],"s6",UI_Graph_ADD,0,UI_Color_Cyan,50,5,1050,460,12345);
UI_ReFresh(&_referee_info->referee_id,7,graph[0],graph[1],graph[2],graph[3],graph[4],num[0],num[1]);
Float_Draw(&num[0], "s5", UI_Graph_ADD, 0, UI_Color_Pink, 50, 3, 5, 1050, 660, 1245545);
Integer_Draw(&num[1], "s6", UI_Graph_ADD, 0, UI_Color_Cyan, 50, 5, 1050, 460, 12345);
UI_ReFresh(&_referee_info->referee_id, 7, graph[0], graph[1], graph[2], graph[3], graph[4], num[0], num[1]);
Char_Draw(&sdata[0],"s7",UI_Graph_ADD,0,UI_Color_Green,20,2,620,710);
Char_Write(&sdata[0],"number:%d",123);
Char_ReFresh(&_referee_info->referee_id,sdata[0]);
Char_Draw(&sdata[0], "s7", UI_Graph_ADD, 0, UI_Color_Green, 20, 2, 620, 710);
Char_Write(&sdata[0], "number:%d", 123);
Char_ReFresh(&_referee_info->referee_id, sdata[0]);
}

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@ -52,6 +52,6 @@ void RobotTask()
#if defined(ONE_BOARD) || defined(CHASSIS_BOARD)
ChassisTask();
Referee_Interactive_task();
// Referee_Interactive_task();
#endif
}

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@ -43,7 +43,6 @@ void RefereeSend(uint8_t *send, uint16_t tx_len)
{
USARTSend(referee_usart_instance, send, tx_len);
/* syhtodo DMA请求过快会导致数据发送丢失考虑数据尽可能打成一个整包以及队列发送并且发送函数添加缓冲区 */
HAL_Delay(5);
}
/*裁判系统串口接收回调函数,解析数据 */