动态UI样例绘制、测试
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parent
846a8b1caf
commit
67940a4e38
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@ -16,8 +16,7 @@ static Gimbal_Ctrl_Cmd_s gimbal_cmd_recv; // 来自cmd的控制信息
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void GimbalInit()
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void GimbalInit()
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{
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{
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/* syh referee不需要imu
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/* syh referee不需要imu暂时关闭以加快初始化速度 */
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暂时关闭以加快初始化速度 */
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// gimba_IMU_data = INS_Init(); // IMU先初始化,获取姿态数据指针赋给yaw电机的其他数据来源
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// gimba_IMU_data = INS_Init(); // IMU先初始化,获取姿态数据指针赋给yaw电机的其他数据来源
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// YAW
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// YAW
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@ -19,11 +19,13 @@ static void determine_ID(referee_info_t *_referee_info);
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static void My_UI_init(referee_info_t *_referee_info);
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static void My_UI_init(referee_info_t *_referee_info);
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static void My_UI_Refresh(referee_info_t *_referee_info, Referee_Interactive_info_t *_Interactive_data);
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static void My_UI_Refresh(referee_info_t *_referee_info, Referee_Interactive_info_t *_Interactive_data);
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static void robot_mode_change(Referee_Interactive_info_t *_Interactive_data); // 测试用函数,实现模式自动变化
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static void robot_mode_change(Referee_Interactive_info_t *_Interactive_data); // 测试用函数,实现模式自动变化
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static void Mode_Change_Check(Referee_Interactive_info_t *_Interactive_data); // 模式切换检测
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void Referee_Interactive_init()
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void Referee_Interactive_init()
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{
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{
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referee_data = RefereeInit(&huart6); // 裁判系统初始化
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referee_data = RefereeInit(&huart6); // 裁判系统初始化
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while (referee_data->GameRobotState.robot_id == 0);
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while (referee_data->GameRobotState.robot_id == 0)
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;
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determine_ID(referee_data);
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determine_ID(referee_data);
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My_UI_init(referee_data);
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My_UI_init(referee_data);
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}
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}
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@ -35,8 +37,8 @@ void Referee_Interactive_task()
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}
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}
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static Graph_Data_t UI_shoot_line[10]; // 射击准线
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static Graph_Data_t UI_shoot_line[10]; // 射击准线
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static String_Data_t UI_State_sta[5]; // 机器人状态,静态只需画一次
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static String_Data_t UI_State_sta[6]; // 机器人状态,静态只需画一次
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static String_Data_t UI_State_dyn[5]; // 机器人状态,动态先add才能change
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static String_Data_t UI_State_dyn[6]; // 机器人状态,动态先add才能change
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static uint32_t shoot_line_location[10] = {540, 960, 490, 515, 565};
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static uint32_t shoot_line_location[10] = {540, 960, 490, 515, 565};
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static void My_UI_init(referee_info_t *_referee_info)
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static void My_UI_init(referee_info_t *_referee_info)
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@ -62,40 +64,48 @@ static void My_UI_init(referee_info_t *_referee_info)
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Char_ReFresh(&_referee_info->referee_id, UI_State_sta[1]);
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Char_ReFresh(&_referee_info->referee_id, UI_State_sta[1]);
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Char_Draw(&UI_State_sta[2], "ss2", UI_Graph_ADD, 8, UI_Color_Orange, 15, 2, 150, 650);
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Char_Draw(&UI_State_sta[2], "ss2", UI_Graph_ADD, 8, UI_Color_Orange, 15, 2, 150, 650);
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Char_Write(&UI_State_sta[2], "cover:");
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Char_Write(&UI_State_sta[2], "shoot:");
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Char_ReFresh(&_referee_info->referee_id, UI_State_sta[2]);
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Char_ReFresh(&_referee_info->referee_id, UI_State_sta[2]);
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Char_Draw(&UI_State_sta[3], "ss3", UI_Graph_ADD, 8, UI_Color_Pink, 15, 2, 150, 600);
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Char_Draw(&UI_State_sta[3], "ss3", UI_Graph_ADD, 8, UI_Color_Pink, 15, 2, 150, 600);
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Char_Write(&UI_State_sta[3], "frict:");
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Char_Write(&UI_State_sta[3], "frict:");
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Char_ReFresh(&_referee_info->referee_id, UI_State_sta[3]);
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Char_ReFresh(&_referee_info->referee_id, UI_State_sta[3]);
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// 底盘功率显示,静态
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Char_Draw(&UI_State_sta[4], "ss4", UI_Graph_ADD, 8, UI_Color_Pink, 15, 2, 150, 550);
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Char_Draw(&UI_State_sta[4], "ss4", UI_Graph_ADD, 8, UI_Color_Green, 18, 2, 720, 210);
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Char_Write(&UI_State_sta[4], "lid:");
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Char_Write(&UI_State_sta[4], "Power:");
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Char_ReFresh(&_referee_info->referee_id, UI_State_sta[4]);
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Char_ReFresh(&_referee_info->referee_id, UI_State_sta[4]);
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// 底盘功率显示,静态
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Char_Draw(&UI_State_sta[5], "ss5", UI_Graph_ADD, 8, UI_Color_Green, 18, 2, 720, 210);
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Char_Write(&UI_State_sta[5], "Power:");
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Char_ReFresh(&_referee_info->referee_id, UI_State_sta[5]);
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// 绘制车辆状态标志,动态
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// 绘制车辆状态标志,动态
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//syhtodo 由于初始化时xxx_last_mode默认为0,所以此处对应UI也应该设为0时对应的UI,防止模式不变的情况下无法置位flag,导致UI无法刷新
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// 由于初始化时xxx_last_mode默认为0,所以此处对应UI也应该设为0时对应的UI,防止模式不变的情况下无法置位flag,导致UI无法刷新
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Char_Draw(&UI_State_dyn[0], "sd0", UI_Graph_ADD, 8, UI_Color_Main, 15, 2, 270, 750);
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Char_Draw(&UI_State_dyn[0], "sd0", UI_Graph_ADD, 8, UI_Color_Main, 15, 2, 270, 750);
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Char_Write(&UI_State_dyn[0], "0000");
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Char_Write(&UI_State_dyn[0], "zeroforce");
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Char_ReFresh(&_referee_info->referee_id, UI_State_dyn[0]);
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Char_ReFresh(&_referee_info->referee_id, UI_State_dyn[0]);
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Char_Draw(&UI_State_dyn[1], "sd1", UI_Graph_ADD, 8, UI_Color_Yellow, 15, 2, 270, 700);
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Char_Draw(&UI_State_dyn[1], "sd1", UI_Graph_ADD, 8, UI_Color_Yellow, 15, 2, 270, 700);
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Char_Write(&UI_State_dyn[1], "0000");
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Char_Write(&UI_State_dyn[1], "zeroforce");
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Char_ReFresh(&_referee_info->referee_id, UI_State_dyn[1]);
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Char_ReFresh(&_referee_info->referee_id, UI_State_dyn[1]);
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Char_Draw(&UI_State_dyn[2], "sd2", UI_Graph_ADD, 8, UI_Color_Orange, 15, 2, 270, 650);
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Char_Draw(&UI_State_dyn[2], "sd2", UI_Graph_ADD, 8, UI_Color_Orange, 15, 2, 270, 650);
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Char_Write(&UI_State_dyn[2], "0000");
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Char_Write(&UI_State_dyn[2], "off");
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Char_ReFresh(&_referee_info->referee_id, UI_State_dyn[2]);
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Char_ReFresh(&_referee_info->referee_id, UI_State_dyn[2]);
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Char_Draw(&UI_State_dyn[3], "sd3", UI_Graph_ADD, 8, UI_Color_Pink, 15, 2, 270, 600);
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Char_Draw(&UI_State_dyn[3], "sd3", UI_Graph_ADD, 8, UI_Color_Pink, 15, 2, 270, 600);
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Char_Write(&UI_State_dyn[3], "0000");
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Char_Write(&UI_State_dyn[3], "off");
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Char_ReFresh(&_referee_info->referee_id, UI_State_dyn[3]);
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Char_ReFresh(&_referee_info->referee_id, UI_State_dyn[3]);
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// 底盘功率显示,动态
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Char_Draw(&UI_State_dyn[4], "sd4", UI_Graph_ADD, 8, UI_Color_Pink, 15, 2, 270, 550);
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Char_Draw(&UI_State_dyn[4], "sd4", UI_Graph_ADD, 8, UI_Color_Green, 18, 2, 840, 210);
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Char_Write(&UI_State_dyn[4], "open ");
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Char_Write(&UI_State_dyn[4], "0000");
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Char_ReFresh(&_referee_info->referee_id, UI_State_dyn[4]);
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Char_ReFresh(&_referee_info->referee_id, UI_State_dyn[4]);
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// 底盘功率显示,动态
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Char_Draw(&UI_State_dyn[5], "sd5", UI_Graph_ADD, 8, UI_Color_Green, 18, 2, 840, 210);
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Char_Write(&UI_State_dyn[5], "0000");
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Char_ReFresh(&_referee_info->referee_id, UI_State_dyn[5]);
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}
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}
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static uint8_t count = 0;
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static uint8_t count = 0;
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@ -118,10 +128,10 @@ static void robot_mode_change(Referee_Interactive_info_t *_Interactive_data) //
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_Interactive_data->friction_mode = FRICTION_ON;
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_Interactive_data->friction_mode = FRICTION_ON;
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_Interactive_data->lid_mode = LID_OPEN;
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_Interactive_data->lid_mode = LID_OPEN;
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break;
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break;
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}
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}
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case 1:
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case 1:
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{;
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{
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;
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_Interactive_data->chassis_mode = CHASSIS_ROTATE;
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_Interactive_data->chassis_mode = CHASSIS_ROTATE;
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_Interactive_data->gimbal_mode = GIMBAL_FREE_MODE;
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_Interactive_data->gimbal_mode = GIMBAL_FREE_MODE;
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_Interactive_data->shoot_mode = SHOOT_OFF;
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_Interactive_data->shoot_mode = SHOOT_OFF;
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@ -147,20 +157,17 @@ static void robot_mode_change(Referee_Interactive_info_t *_Interactive_data) //
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_Interactive_data->lid_mode = LID_CLOSE;
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_Interactive_data->lid_mode = LID_CLOSE;
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break;
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break;
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}
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}
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default : break;
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default:
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break;
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}
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}
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}
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}
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static void My_UI_Refresh(referee_info_t *_referee_info, Referee_Interactive_info_t *_Interactive_data)
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static void My_UI_Refresh(referee_info_t *_referee_info, Referee_Interactive_info_t *_Interactive_data)
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{
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{
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// syhtodo 按键刷新
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// syhtodo 按键刷新
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// syhtodo与上次不一样才要进入刷新,避免重复发送,使用新结构体flag
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if (_Interactive_data->chassis_mode !=_Interactive_data->chassis_last_mode)
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{
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_Interactive_data->Referee_Interactive_Flag.chassis_flag=1;
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_Interactive_data->chassis_last_mode = _Interactive_data->chassis_mode;
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}
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Mode_Change_Check(_Interactive_data);
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// chassis
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if (_Interactive_data->Referee_Interactive_Flag.chassis_flag == 1)
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if (_Interactive_data->Referee_Interactive_Flag.chassis_flag == 1)
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{
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{
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switch (_Interactive_data->chassis_mode)
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switch (_Interactive_data->chassis_mode)
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@ -190,92 +197,146 @@ static void My_UI_Refresh(referee_info_t *_referee_info, Referee_Interactive_inf
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break;
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break;
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}
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}
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}
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}
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Char_ReFresh(&_referee_info->referee_id, UI_State_dyn[0]);
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Char_ReFresh(&_referee_info->referee_id, UI_State_dyn[0]);
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_Interactive_data->Referee_Interactive_Flag.chassis_flag = 0;
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_Interactive_data->Referee_Interactive_Flag.chassis_flag = 0;
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}
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}
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// gimbal
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if (_Interactive_data->Referee_Interactive_Flag.gimbal_flag == 1)
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{
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switch (_Interactive_data->gimbal_mode)
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{
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case GIMBAL_ZERO_FORCE:
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{
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Char_Draw(&UI_State_dyn[1], "sd1", UI_Graph_Change, 8, UI_Color_Yellow, 15, 2, 270, 700);
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Char_Write(&UI_State_dyn[1], "zeroforce");
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break;
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}
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case GIMBAL_FREE_MODE:
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{
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Char_Draw(&UI_State_dyn[1], "sd1", UI_Graph_Change, 8, UI_Color_Yellow, 15, 2, 270, 700);
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Char_Write(&UI_State_dyn[1], "free ");
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break;
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}
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case GIMBAL_GYRO_MODE:
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{
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Char_Draw(&UI_State_dyn[1], "sd1", UI_Graph_Change, 8, UI_Color_Yellow, 15, 2, 270, 700);
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Char_Write(&UI_State_dyn[1], "gyro ");
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break;
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}
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}
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Char_ReFresh(&_referee_info->referee_id, UI_State_dyn[1]);
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_Interactive_data->Referee_Interactive_Flag.gimbal_flag = 0;
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}
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// shoot
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if (_Interactive_data->Referee_Interactive_Flag.shoot_flag == 1)
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{
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switch (_Interactive_data->shoot_mode)
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{
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case SHOOT_OFF:
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{
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Char_Draw(&UI_State_dyn[2], "sd2", UI_Graph_Change, 8, UI_Color_Orange, 15, 2, 270, 650);
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Char_Write(&UI_State_dyn[2], "off");
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break;
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}
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case SHOOT_ON:
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{
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Char_Draw(&UI_State_dyn[2], "sd2", UI_Graph_Change, 8, UI_Color_Orange, 15, 2, 270, 650);
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Char_Write(&UI_State_dyn[2], "on ");
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break;
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}
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}
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Char_ReFresh(&_referee_info->referee_id, UI_State_dyn[2]);
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_Interactive_data->Referee_Interactive_Flag.shoot_flag = 0;
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}
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// friction
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if (_Interactive_data->Referee_Interactive_Flag.friction_flag == 1)
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{
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switch (_Interactive_data->friction_mode)
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{
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case FRICTION_OFF:
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{
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Char_Draw(&UI_State_dyn[3], "sd3", UI_Graph_Change, 8, UI_Color_Pink, 15, 2, 270, 600);
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Char_Write(&UI_State_dyn[3], "off");
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break;
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}
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case FRICTION_ON:
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{
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Char_Draw(&UI_State_dyn[3], "sd3", UI_Graph_Change, 8, UI_Color_Pink, 15, 2, 270, 600);
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Char_Write(&UI_State_dyn[3], "on ");
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break;
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}
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}
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Char_ReFresh(&_referee_info->referee_id, UI_State_dyn[3]);
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_Interactive_data->Referee_Interactive_Flag.friction_flag = 0;
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}
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// lid
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if (_Interactive_data->Referee_Interactive_Flag.lid_flag == 1)
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{
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switch (_Interactive_data->lid_mode)
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{
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case LID_CLOSE:
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{
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Char_Draw(&UI_State_dyn[4], "sd4", UI_Graph_Change, 8, UI_Color_Pink, 15, 2, 270, 550);
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Char_Write(&UI_State_dyn[4], "close");
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break;
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}
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case LID_OPEN:
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{
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Char_Draw(&UI_State_dyn[4], "sd4", UI_Graph_Change, 8, UI_Color_Pink, 15, 2, 270, 550);
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Char_Write(&UI_State_dyn[4], "open ");
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break;
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}
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}
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Char_ReFresh(&_referee_info->referee_id, UI_State_dyn[4]);
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_Interactive_data->Referee_Interactive_Flag.lid_flag = 0;
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}
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}
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/**
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* @brief 模式切换检测,模式发生切换时,对flag置位
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* @param Referee_Interactive_info_t *_Interactive_data
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* @retval none
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* @attention
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*/
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static void Mode_Change_Check(Referee_Interactive_info_t *_Interactive_data)
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{
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if (_Interactive_data->chassis_mode != _Interactive_data->chassis_last_mode)
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{
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_Interactive_data->Referee_Interactive_Flag.chassis_flag = 1;
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_Interactive_data->chassis_last_mode = _Interactive_data->chassis_mode;
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}
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if (_Interactive_data->gimbal_mode != _Interactive_data->gimbal_last_mode)
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{
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_Interactive_data->Referee_Interactive_Flag.gimbal_flag = 1;
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_Interactive_data->gimbal_last_mode = _Interactive_data->gimbal_mode;
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}
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if (_Interactive_data->shoot_mode != _Interactive_data->shoot_last_mode)
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{
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_Interactive_data->Referee_Interactive_Flag.shoot_flag = 1;
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_Interactive_data->shoot_last_mode = _Interactive_data->shoot_mode;
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}
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if (_Interactive_data->friction_mode != _Interactive_data->friction_last_mode)
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{
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_Interactive_data->Referee_Interactive_Flag.friction_flag = 1;
|
||||||
|
_Interactive_data->friction_last_mode = _Interactive_data->friction_mode;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_Interactive_data->lid_mode != _Interactive_data->lid_last_mode)
|
||||||
|
{
|
||||||
|
_Interactive_data->Referee_Interactive_Flag.lid_flag = 1;
|
||||||
// switch(dbus_infomation.gimbal_mode)
|
_Interactive_data->lid_last_mode = _Interactive_data->lid_mode;
|
||||||
// {
|
}
|
||||||
// case mechanical_mode:
|
|
||||||
// {
|
|
||||||
// Char_Draw(&UI_State[1],"s2",UI_Graph_Change,8,UI_Color_Yellow,15,2,150,700);
|
|
||||||
// Char_Write(&UI_State[1],"gimbal:mech ");
|
|
||||||
// break;
|
|
||||||
// }
|
|
||||||
// case visual_mode:
|
|
||||||
// {
|
|
||||||
// Char_Draw(&UI_State[1],"s2",UI_Graph_Change,8,UI_Color_Yellow,15,2,150,700);
|
|
||||||
// Char_Write(&UI_State[1],"gimbal:visual");
|
|
||||||
// break;
|
|
||||||
// }
|
|
||||||
// case gyro_mode:
|
|
||||||
// {
|
|
||||||
// Char_Draw(&UI_State[1],"s2",UI_Graph_Change,8,UI_Color_Yellow,15,2,150,700);
|
|
||||||
// Char_Write(&UI_State[1],"gimbal:gyro ");
|
|
||||||
// break;
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// Char_ReFresh(UI_State[1]);
|
|
||||||
|
|
||||||
// switch(dbus_infomation.cover_state)
|
|
||||||
// {
|
|
||||||
// case cover_close_sign:
|
|
||||||
// {
|
|
||||||
// Char_Draw(&UI_State[2],"s3",UI_Graph_Change,8,UI_Color_Orange,15,2,150,650);
|
|
||||||
// Char_Write(&UI_State[2],"cover:OFF");
|
|
||||||
// break;
|
|
||||||
// }
|
|
||||||
// case cover_open_sign:
|
|
||||||
// {
|
|
||||||
// Char_Draw(&UI_State[2],"s3",UI_Graph_Change,8,UI_Color_Orange,15,2,150,650);
|
|
||||||
// Char_Write(&UI_State[2],"cover:ON ");
|
|
||||||
// break;
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// Char_ReFresh(UI_State[2]);
|
|
||||||
|
|
||||||
// switch(dbus_infomation.friction_state)
|
|
||||||
// {
|
|
||||||
// case friction_stop_sign:
|
|
||||||
// {
|
|
||||||
// Char_Draw(&UI_State[3],"s4",UI_Graph_Change,8,UI_Color_Pink,15,2,150,600);
|
|
||||||
// Char_Write(&UI_State[3],"friction:OFF");
|
|
||||||
// break;
|
|
||||||
// }
|
|
||||||
// case friction_start_sign:
|
|
||||||
// {
|
|
||||||
// Char_Draw(&UI_State[3],"s4",UI_Graph_Change,8,UI_Color_Pink,15,2,150,600);
|
|
||||||
// Char_Write(&UI_State[3],"friction:ON ");
|
|
||||||
// break;
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// Char_ReFresh(UI_State[3]);
|
|
||||||
|
|
||||||
// }
|
|
||||||
// else if(timer_count == PEFEREE_PERIOD_TX_C/2)
|
|
||||||
// {
|
|
||||||
// //功率值变化
|
|
||||||
// Char_Draw(&UI_State[4],"s5",UI_Graph_Change,8,UI_Color_Green,18,2,720,240);
|
|
||||||
// Char_Write(&UI_State[4],"Voltage:%dV",super_cap_info.cap_voltage_cap);
|
|
||||||
// Char_ReFresh(UI_State[4]);
|
|
||||||
// }
|
|
||||||
|
|
||||||
// }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief 判断各种ID,选择客户端ID
|
* @brief 判断各种ID,选择客户端ID
|
||||||
* @param void
|
* @param referee_info_t *_referee_info
|
||||||
* @retval referee_info
|
* @retval none
|
||||||
* @attention
|
* @attention
|
||||||
*/
|
*/
|
||||||
static void determine_ID(referee_info_t *_referee_info)
|
static void determine_ID(referee_info_t *_referee_info)
|
||||||
|
|
|
@ -10,10 +10,10 @@ typedef struct
|
||||||
{
|
{
|
||||||
uint32_t chassis_flag : 1;
|
uint32_t chassis_flag : 1;
|
||||||
uint32_t gimbal_flag : 1;
|
uint32_t gimbal_flag : 1;
|
||||||
uint32_t cover_flag : 1;
|
uint32_t shoot_flag : 1;
|
||||||
|
uint32_t lid_flag : 1;
|
||||||
uint32_t friction_flag : 1;
|
uint32_t friction_flag : 1;
|
||||||
uint32_t Power_flag : 1;
|
uint32_t Power_flag : 1;
|
||||||
uint32_t end_angle_flag : 1;
|
|
||||||
} Referee_Interactive_Flag_t;
|
} Referee_Interactive_Flag_t;
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -30,7 +30,7 @@ void UI_Delete(referee_id_t *_id,uint8_t Del_Operate,uint8_t Del_Layer)
|
||||||
UI_delete_data.Layer = Del_Layer;
|
UI_delete_data.Layer = Del_Layer;
|
||||||
|
|
||||||
UI_delete_data.frametail = Get_CRC16_Check_Sum((uint8_t *)&UI_delete_data,LEN_HEADER+LEN_CMDID+temp_datalength,0xFFFF);
|
UI_delete_data.frametail = Get_CRC16_Check_Sum((uint8_t *)&UI_delete_data,LEN_HEADER+LEN_CMDID+temp_datalength,0xFFFF);
|
||||||
/* syhtodo为什么填入0xFFFF */
|
/* syhtodo为什么填入0xFFFF,关于crc校验 */
|
||||||
|
|
||||||
RefereeSend((uint8_t *)&UI_delete_data,LEN_HEADER+LEN_CMDID+temp_datalength+LEN_TAIL); //发送
|
RefereeSend((uint8_t *)&UI_delete_data,LEN_HEADER+LEN_CMDID+temp_datalength+LEN_TAIL); //发送
|
||||||
|
|
||||||
|
@ -321,7 +321,6 @@ void Char_Draw(String_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uin
|
||||||
**参数:*graph Graph_Data类型变量指针,用于存放图形数据
|
**参数:*graph Graph_Data类型变量指针,用于存放图形数据
|
||||||
fmt需要显示的字符串
|
fmt需要显示的字符串
|
||||||
此函数的实现和具体使用类似于printf函数
|
此函数的实现和具体使用类似于printf函数
|
||||||
syhtodo 尚未理解该函数的写法
|
|
||||||
**********************************************************************************************************/
|
**********************************************************************************************************/
|
||||||
void Char_Write(String_Data_t *graph,char* fmt, ...)
|
void Char_Write(String_Data_t *graph,char* fmt, ...)
|
||||||
{
|
{
|
||||||
|
|
|
@ -228,9 +228,7 @@ typedef struct
|
||||||
|
|
||||||
/****************************机器人间交互数据****************************/
|
/****************************机器人间交互数据****************************/
|
||||||
/****************************机器人间交互数据****************************/
|
/****************************机器人间交互数据****************************/
|
||||||
/* 发送的内容数据段最大为 113 检测是否超出大小限制
|
/* 发送的内容数据段最大为 113 检测是否超出大小限制?实际上图形段不会超,数据段最多30个,也不会超下*/
|
||||||
实际上图形段不会超,数据段最多30个,也不会超,检查验证一下
|
|
||||||
syhtodo */
|
|
||||||
/* 交互数据头结构 */
|
/* 交互数据头结构 */
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
|
|
|
@ -40,7 +40,7 @@ referee_info_t *RefereeInit(UART_HandleTypeDef *referee_usart_handle)
|
||||||
void RefereeSend(uint8_t *send,uint16_t tx_len)
|
void RefereeSend(uint8_t *send,uint16_t tx_len)
|
||||||
{
|
{
|
||||||
USARTSend(referee_usart_instance,send,tx_len);
|
USARTSend(referee_usart_instance,send,tx_len);
|
||||||
/* syhtodo DMA请求过快会导致数据发送丢失,考虑数据尽可能打成一个整包以及队列发送 */
|
/* syhtodo DMA请求过快会导致数据发送丢失,考虑数据尽可能打成一个整包以及队列发送,并且发送函数添加缓冲区 */
|
||||||
HAL_Delay(5);
|
HAL_Delay(5);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue