一致UI初始化至chassis,添加id自动判断

This commit is contained in:
kidneygood 2023-01-15 21:11:15 +08:00
parent a9e1eb6247
commit 289530ac10
7 changed files with 143 additions and 204 deletions

View File

@ -33,11 +33,6 @@
/* Private includes ----------------------------------------------------------*/
/* USER CODE BEGIN Includes */
#include "robot.h"
//////////////////////////////////////////////////syhtodo
#include "referee_UI.h"
#include "referee.h"
#include "referee_def.h"
//////////////////////////////////////////////////
/* USER CODE END Includes */
/* Private typedef -----------------------------------------------------------*/
@ -118,33 +113,6 @@ int main(void)
RobotInit();
//////////////////////////////////////////////////syhtodo
Graph_Data_t graph[5];
Graph_Data_t num[2];
String_Data_t sdata[1];
memset(sdata[0].show_Data, 0, 30); //使用memset方法 syhtodo 数据存在初始化未默认为0的情况
memset(&graph[0], 0, 15);
UI_Delete(UI_Data_Del_ALL,0);
Line_Draw(&graph[0],"s0",UI_Graph_ADD,0,UI_Color_White,3,710,540,1210,540);
Rectangle_Draw(&graph[1],"s1",UI_Graph_ADD,0,UI_Color_Yellow,4,600,200,800,500);
Circle_Draw(&graph[2],"s2",UI_Graph_ADD,0,UI_Color_Green,5,960,540,100);
Elliptical_Draw(&graph[3],"s3",UI_Graph_ADD,0,UI_Color_Orange,3,960,540,100,20);
Arc_Draw(&graph[4],"s4",UI_Graph_ADD,0,UI_Color_Purplish_red,30,160,3,1200,550,50,100);
Float_Draw(&num[0],"s5",UI_Graph_ADD,0,UI_Color_Pink,50,3,5,1050,660,1245545);
Integer_Draw(&num[1],"s6",UI_Graph_ADD,0,UI_Color_Cyan,50,5,1050,460,12345);
UI_ReFresh(7,graph[0],graph[1],graph[2],graph[3],graph[4],num[0],num[1]);
Char_Draw(&sdata[0],"s7",UI_Graph_ADD,0,UI_Color_Green,20,2,620,710);
Char_Write(&sdata[0],"number:%d",123);
Char_ReFresh(sdata[0]);
//////////////////////////////////////////////////
/* USER CODE END 2 */
/* Call init function for freertos objects (in freertos.c) */

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@ -19,7 +19,7 @@
#include "referee.h"
#include "general_def.h"
#include "bsp_dwt.h"
#include "referee_UI.h"
#include "arm_math.h"
/* 根据robot_def.h中的macro自动计算的参数 */
@ -41,7 +41,7 @@ static Subscriber_t *chassis_sub; // 用于订阅底盘的控
static Chassis_Ctrl_Cmd_s chassis_cmd_recv; // 底盘接收到的控制命令
static Chassis_Upload_Data_s chassis_feedback_data; // 底盘回传的反馈数据
static referee_info_t *referee_data; // 裁判系统数据
static referee_info_t *referee_data; // 裁判系统相关数据
static SuperCapInstance *cap; // 超级电容
static DJIMotorInstance *motor_lf; // left right forward back
static DJIMotorInstance *motor_rf;
@ -101,6 +101,10 @@ void ChassisInit()
referee_data = RefereeInit(&huart6); // 裁判系统初始化
while (referee_data->GameRobotState.robot_id ==0);
Interactive_init(referee_data);
SuperCap_Init_Config_s cap_conf = {
.can_config = {
.can_handle = &hcan2,

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@ -22,7 +22,6 @@ referee_info_t *RefereeInit(UART_HandleTypeDef *referee_usart_handle)
return &referee_info;
}
/**
* @brief
* @param send
@ -30,11 +29,10 @@ referee_info_t *RefereeInit(UART_HandleTypeDef *referee_usart_handle)
void RefereeSend(uint8_t *send,uint16_t tx_len)
{
USARTSend(referee_usart_instance,send,tx_len);
/* syhtodo DMA请求过快会导致数据发送丢失考虑数据尽可能打成一个包 */
/* syhtodo DMA请求过快会导致数据发送丢失考虑数据尽可能打成一以及队列发送 */
HAL_Delay(5);
}
/*裁判系统串口接收回调函数,解析数据 */
static void RefereeRxCallback()
{
@ -76,49 +74,38 @@ static void JudgeReadData(uint8_t *ReadFromUsart)
case ID_game_state: // 0x0001
memcpy(&referee_info.GameState, (ReadFromUsart + DATA_Offset), LEN_game_state);
break;
case ID_game_result: // 0x0002
memcpy(&referee_info.GameResult, (ReadFromUsart + DATA_Offset), LEN_game_result);
break;
case ID_game_robot_survivors: // 0x0003
memcpy(&referee_info.GameRobotHP, (ReadFromUsart + DATA_Offset), LEN_game_robot_HP);
break;
case ID_event_data: // 0x0101
memcpy(&referee_info.EventData, (ReadFromUsart + DATA_Offset), LEN_event_data);
break;
case ID_supply_projectile_action: // 0x0102
memcpy(&referee_info.SupplyProjectileAction, (ReadFromUsart + DATA_Offset), LEN_supply_projectile_action);
break;
case ID_game_robot_state: // 0x0201
memcpy(&referee_info.GameRobotState, (ReadFromUsart + DATA_Offset), LEN_game_robot_state);
break;
case ID_power_heat_data: // 0x0202
memcpy(&referee_info.PowerHeatData, (ReadFromUsart + DATA_Offset), LEN_power_heat_data);
break;
case ID_game_robot_pos: // 0x0203
memcpy(&referee_info.GameRobotPos, (ReadFromUsart + DATA_Offset), LEN_game_robot_pos);
break;
case ID_buff_musk: // 0x0204
memcpy(&referee_info.BuffMusk, (ReadFromUsart + DATA_Offset), LEN_buff_musk);
break;
case ID_aerial_robot_energy: // 0x0205
memcpy(&referee_info.AerialRobotEnergy, (ReadFromUsart + DATA_Offset), LEN_aerial_robot_energy);
break;
case ID_robot_hurt: // 0x0206
memcpy(&referee_info.RobotHurt, (ReadFromUsart + DATA_Offset), LEN_robot_hurt);
break;
case ID_shoot_data: // 0x0207
memcpy(&referee_info.ShootData, (ReadFromUsart + DATA_Offset), LEN_shoot_data);
// JUDGE_ShootNumCount();//发弹量统计
break;
}
}

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@ -16,18 +16,21 @@
#include "referee_def.h"
#include "bsp_usart.h"
#define FALSE 0
#define TRUE 1
#define JUDGE_DATA_ERROR 0
#define JUDGE_DATA_CORRECT 1
#pragma pack(1)
// 裁判系统接收数据整合进一个结构体
typedef struct
{
uint8_t Robot_Color; //机器人颜色
uint16_t Robot_ID; //本机器人ID
uint16_t Cilent_ID; //本机器人对应的客户端ID
uint16_t Receiver_Robot_ID; //机器人车间通信时接收者的ID
} referee_id_t;
// 次结构体包含裁判系统接收数据以及UI绘制与机器人车间通信的相关信息
typedef struct
{
referee_id_t referee_id;
xFrameHeader FrameHeader; // 接收到的帧头信息
uint16_t CmdID;
ext_game_state_t GameState; // 0x0001
@ -43,8 +46,7 @@ typedef struct
ext_robot_hurt_t RobotHurt; // 0x0206
ext_shoot_data_t ShootData; // 0x0207
// ext_SendClientData_t ShowData; // 客户端信息
// ext_CommunatianData_t CommuData; // 队友通信信息
// syhtodo 机器人间通信如何获取数据
} referee_info_t;
@ -56,14 +58,14 @@ typedef struct
* @param referee_usart_handle
* @return referee_info_t*
*/
referee_info_t* RefereeInit(UART_HandleTypeDef *referee_usart_handle);
referee_info_t *RefereeInit(UART_HandleTypeDef *referee_usart_handle);
/**
* @brief
* @todo
* @param send
*/
void RefereeSend(uint8_t *send,uint16_t tx_len);
void RefereeSend(uint8_t *send, uint16_t tx_len);
extern USARTInstance *referee_usart_instance;

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@ -2,23 +2,90 @@
#include "string.h"
#include "crc.h"
#include "bsp_usart.h"
#include "dma.h"
#include "stdio.h"
#include "referee.h"
/* syhtodo 根据自身id判断客户端id
*/
uint16_t Robot_ID = UI_Data_RobotID_BHero;
uint16_t Cilent_ID = UI_Data_CilentID_BHero;
static void UI_Delete(referee_id_t *_id,uint8_t Del_Operate,uint8_t Del_Layer);
static void Line_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t End_x,uint32_t End_y);
static void Rectangle_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t End_x,uint32_t End_y);
static void Circle_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t Graph_Radius);
static void Elliptical_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t end_x,uint32_t end_y);
static void Arc_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_StartAngle,uint32_t Graph_EndAngle,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,
uint32_t end_x,uint32_t end_y);
static void Float_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Size,uint32_t Graph_Digit,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,int32_t Graph_Float);
static void Integer_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Size,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,int32_t Graph_Integer);
static void Char_Draw(String_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Size,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y);
static void Char_Write(String_Data_t *graph,char* fmt, ...);
static int UI_ReFresh(referee_id_t *_id,int cnt,...);
static int Char_ReFresh(referee_id_t *_id,String_Data_t string_Data);
static void determine_ID(referee_info_t *_referee_info);
static uint8_t UI_Seq; //包序号
void Interactive_init(referee_info_t *_referee_info)
{
determine_ID(_referee_info);
Graph_Data_t graph[5];
Graph_Data_t num[2];
String_Data_t sdata[1];
memset(sdata[0].show_Data, 0, 30); //使用memset方法 syhtodo 数据存在初始化未默认为0的情况
memset(&graph[0], 0, 15);
UI_Delete(&_referee_info->referee_id,UI_Data_Del_ALL,0);
Line_Draw(&graph[0],"s0",UI_Graph_ADD,0,UI_Color_White,3,710,540,1210,540);
Rectangle_Draw(&graph[1],"s1",UI_Graph_ADD,0,UI_Color_Yellow,4,600,200,800,500);
Circle_Draw(&graph[2],"s2",UI_Graph_ADD,0,UI_Color_Green,5,960,540,100);
Elliptical_Draw(&graph[3],"s3",UI_Graph_ADD,0,UI_Color_Orange,3,960,540,100,20);
Arc_Draw(&graph[4],"s4",UI_Graph_ADD,0,UI_Color_Purplish_red,30,160,3,1200,550,50,100);
Float_Draw(&num[0],"s5",UI_Graph_ADD,0,UI_Color_Pink,50,3,5,1050,660,1245545);
Integer_Draw(&num[1],"s6",UI_Graph_ADD,0,UI_Color_Cyan,50,5,1050,460,12345);
UI_ReFresh(&_referee_info->referee_id,7,graph[0],graph[1],graph[2],graph[3],graph[4],num[0],num[1]);
Char_Draw(&sdata[0],"s7",UI_Graph_ADD,0,UI_Color_Green,20,2,620,710);
Char_Write(&sdata[0],"number:%d",123);
Char_ReFresh(&_referee_info->referee_id,sdata[0]);
}
/**
* @brief IDID
* @param void
* @retval referee_info
* @attention
*/
static void determine_ID(referee_info_t *_referee_info)
{
//id小于7是红色,大于7是蓝色,0为红色1为蓝色 #define Robot_Red 0 #define Robot_Blue 1
_referee_info->referee_id.Robot_Color = _referee_info->GameRobotState.robot_id >7 ? Robot_Blue : Robot_Red;
_referee_info->referee_id.Robot_ID=_referee_info->GameRobotState.robot_id;
_referee_info->referee_id.Cilent_ID = 0x0100 + _referee_info->referee_id.Robot_ID;//计算客户端ID
_referee_info->referee_id.Receiver_Robot_ID = 0x00; //机器人车间通信时接收者的ID暂时为0
}
uint8_t UI_Seq; //包序号
/********************************************删除操作*************************************
**Del_Operate
Del_Layer 0-9
*****************************************************************************************/
void UI_Delete(uint8_t Del_Operate,uint8_t Del_Layer)
static void UI_Delete(referee_id_t *_id,uint8_t Del_Operate,uint8_t Del_Layer)
{
UI_delete_t UI_delete_data;
uint8_t temp_datalength = UI_Data_LEN_Head + UI_Operate_LEN_Del; //计算交互数据长度
@ -31,8 +98,8 @@ void UI_Delete(uint8_t Del_Operate,uint8_t Del_Layer)
UI_delete_data.CmdID = ID_student_interactive;
UI_delete_data.datahead.data_cmd_id = UI_Data_ID_Del;
UI_delete_data.datahead.receiver_ID = Cilent_ID;
UI_delete_data.datahead.sender_ID = Robot_ID;
UI_delete_data.datahead.receiver_ID = _id->Cilent_ID;
UI_delete_data.datahead.sender_ID = _id->Robot_ID;
UI_delete_data.Delete_Operate = Del_Operate; //删除操作
UI_delete_data.Layer = Del_Layer;
@ -55,7 +122,7 @@ void UI_Delete(uint8_t Del_Operate,uint8_t Del_Layer)
End_xEnd_y xy坐标
**********************************************************************************************************/
void Line_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
static void Line_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t End_x,uint32_t End_y)
{
int i;
@ -87,7 +154,7 @@ void Line_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint
Start_xStart_y xy坐标
End_xEnd_y xy坐标
**********************************************************************************************************/
void Rectangle_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
static void Rectangle_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t End_x,uint32_t End_y)
{
int i;
@ -119,7 +186,7 @@ void Rectangle_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate
Graph_Radius
**********************************************************************************************************/
void Circle_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
static void Circle_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t Graph_Radius)
{
int i;
@ -148,7 +215,7 @@ void Circle_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,ui
Start_xStart_y xy坐标
End_xEnd_y xy半轴长度
**********************************************************************************************************/
void Elliptical_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
static void Elliptical_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t end_x,uint32_t end_y)
{
int i;
@ -182,7 +249,7 @@ void Elliptical_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operat
x_Length,y_Length xy半轴长度
**********************************************************************************************************/
void Arc_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
static void Arc_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_StartAngle,uint32_t Graph_EndAngle,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,
uint32_t end_x,uint32_t end_y)
{
@ -221,7 +288,7 @@ void Arc_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint3
end_y=(a>>21)&0x7FF;
**********************************************************************************************************/
void Float_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
static void Float_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Size,uint32_t Graph_Digit,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,int32_t Graph_Float)
{
int i;
@ -258,7 +325,7 @@ void Float_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uin
end_x=(a>>10)&0x7FF;
end_y=(a>>21)&0x7FF;
**********************************************************************************************************/
void Integer_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
static void Integer_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Size,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,int32_t Graph_Integer)
{
int i;
@ -292,7 +359,7 @@ void Integer_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,u
Graph_Width 线
Start_xStart_y
**********************************************************************************************************/
void Char_Draw(String_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
static void Char_Draw(String_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Size,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y)
{
memset(graph->Graph_Control.graphic_name, 0, 3);//syhtodo 是否需要手动清零
@ -323,7 +390,7 @@ void Char_Draw(String_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uin
fmt需要显示的字符串
syhtodo
**********************************************************************************************************/
void Char_Write(String_Data_t *graph,char* fmt, ...)
static void Char_Write(String_Data_t *graph,char* fmt, ...)
{
uint16_t i = 0;
va_list ap;
@ -340,7 +407,7 @@ void Char_Write(String_Data_t *graph,char* fmt, ...)
...
Tips1257
*/
int UI_ReFresh(int cnt,...)
static int UI_ReFresh(referee_id_t *_id,int cnt,...)
{
int i;
UI_GraphReFresh_t UI_GraphReFresh_data;
@ -374,8 +441,8 @@ int UI_ReFresh(int cnt,...)
return (-1);
}
UI_GraphReFresh_data.datahead.receiver_ID = Cilent_ID;
UI_GraphReFresh_data.datahead.sender_ID = Robot_ID;
UI_GraphReFresh_data.datahead.receiver_ID = _id->Cilent_ID;
UI_GraphReFresh_data.datahead.sender_ID = _id->Robot_ID;
//先发送帧头、命令码、交互数据帧头三部分并计算CRC16校验值
UI_GraphReFresh_data.frametail=Get_CRC16_Check_Sum((uint8_t *)&UI_GraphReFresh_data,LEN_HEADER+LEN_CMDID+UI_Data_LEN_Head,0xFFFF);
@ -398,7 +465,7 @@ int UI_ReFresh(int cnt,...)
}
/************************************************UI推送字符使更改生效*********************************/
int Char_ReFresh(String_Data_t string_Data)
static int Char_ReFresh(referee_id_t *_id,String_Data_t string_Data)
{
UI_CharReFresh_t UI_CharReFresh_data;
@ -412,8 +479,9 @@ int Char_ReFresh(String_Data_t string_Data)
UI_CharReFresh_data.CmdID = ID_student_interactive;
UI_CharReFresh_data.datahead.data_cmd_id = UI_Data_ID_DrawChar;
UI_CharReFresh_data.datahead.receiver_ID = Cilent_ID;
UI_CharReFresh_data.datahead.sender_ID = Robot_ID;
UI_CharReFresh_data.datahead.receiver_ID = _id->Cilent_ID;
UI_CharReFresh_data.datahead.sender_ID = _id->Robot_ID;
UI_CharReFresh_data.String_Data = string_Data;
@ -425,49 +493,3 @@ int Char_ReFresh(String_Data_t string_Data)
return 0;
}
// /**
// * @brief 判断自己红蓝方
// * @param void
// * @retval RED BLUE
// * @attention 数据打包,打包完成后通过串口发送到裁判系统
// */
// bool is_red_or_blue(void)
// {
// Judge_Self_ID = GameRobotStat.robot_id;//读取当前机器人ID
// if(GameRobotStat.robot_id > 10)
// {
// return BLUE;
// }
// else
// {
// return RED;
// }
// }
// /**
// * @brief 判断自身ID选择客户端ID
// * @param void
// * @retval RED BLUE
// * @attention 数据打包,打包完成后通过串口发送到裁判系统
// */
// void determine_ID(void)
// {
// Color = is_red_or_blue();
// if(Color == BLUE)
// {
// Judge_SelfClient_ID = 0x0110 + (Judge_Self_ID-10);//计算客户端ID
// }
// else if(Color == RED)
// {
// Judge_SelfClient_ID = 0x0100 + Judge_Self_ID;//计算客户端ID
// }
// }

View File

@ -5,44 +5,11 @@
#include "usart.h"
#include "stdint.h"
#include "referee_def.h"
#include "referee.h"
#pragma pack(1) //按1字节对齐
// #define NULL 0
#define __FALSE 100
/****************************红方机器人ID********************/
#define UI_Data_RobotID_RHero 1
#define UI_Data_RobotID_REngineer 2
#define UI_Data_RobotID_RStandard1 3
#define UI_Data_RobotID_RStandard2 4
#define UI_Data_RobotID_RStandard3 5
#define UI_Data_RobotID_RAerial 6
#define UI_Data_RobotID_RSentry 7
#define UI_Data_RobotID_RRadar 9
/****************************蓝方机器人ID********************/
#define UI_Data_RobotID_BHero 101
#define UI_Data_RobotID_BEngineer 102
#define UI_Data_RobotID_BStandard1 103
#define UI_Data_RobotID_BStandard2 104
#define UI_Data_RobotID_BStandard3 105
#define UI_Data_RobotID_BAerial 106
#define UI_Data_RobotID_BSentry 107
#define UI_Data_RobotID_BRadar 109
/**************************红方操作手ID************************/
#define UI_Data_CilentID_RHero 0x0101
#define UI_Data_CilentID_REngineer 0x0102
#define UI_Data_CilentID_RStandard1 0x0103
#define UI_Data_CilentID_RStandard2 0x0104
#define UI_Data_CilentID_RStandard3 0x0105
#define UI_Data_CilentID_RAerial 0x0106
/***************************蓝方操作手ID***********************/
#define UI_Data_CilentID_BHero 0x0165
#define UI_Data_CilentID_BEngineer 0x0166
#define UI_Data_CilentID_BStandard1 0x0167
#define UI_Data_CilentID_BStandard2 0x0168
#define UI_Data_CilentID_BStandard3 0x0169
#define UI_Data_CilentID_BAerial 0x016A
/* 此处的定义只与UI绘制有关 */
typedef struct
{
xFrameHeader FrameHeader;
@ -61,7 +28,6 @@ typedef struct
uint16_t frametail;
} UI_GraphReFresh_t;
typedef struct
{
xFrameHeader FrameHeader;
@ -71,23 +37,8 @@ typedef struct
uint16_t frametail;
} UI_CharReFresh_t; //打印字符串数据
#pragma pack()
void UI_Delete(uint8_t Del_Operate,uint8_t Del_Layer);
void Line_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t End_x,uint32_t End_y);
void Circle_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t Graph_Radius);
void Elliptical_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t end_x,uint32_t end_y);
void Rectangle_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t End_x,uint32_t End_y);
void Arc_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,uint32_t Graph_StartAngle,uint32_t Graph_EndAngle,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t end_x,uint32_t end_y);
void Float_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,uint32_t Graph_Size,uint32_t Graph_Digit,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,int32_t Graph_Float);
void Integer_Draw(Graph_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,uint32_t Graph_Size,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,int32_t Graph_Integer);
int UI_ReFresh(int cnt,...);
void Char_Draw(String_Data_t *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,uint32_t Graph_Size,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y);
void Char_Write(String_Data_t *graph,char* fmt, ...);
int Char_ReFresh(String_Data_t string_Data);
void Interactive_init(referee_info_t *_referee_info);
#endif

View File

@ -13,6 +13,13 @@
#include "stdint.h"
/****************************宏定义部分****************************/
/****************************宏定义部分****************************/
#define REFEREE_SOF 0xA5 // 起始字节,协议固定为0xA5
#define Robot_Red 0
#define Robot_Blue 1
#pragma pack(1)
/****************************通信协议格式****************************/
@ -24,7 +31,7 @@ typedef enum
FRAME_HEADER_Offset = 0,
CMD_ID_Offset = 5,
DATA_Offset = 7,
} JudgeFrameOffset;
} JudgeFrameOffset_e;
/* 通信协议长度 */
typedef enum
@ -34,12 +41,11 @@ typedef enum
LEN_TAIL = 2, // 帧尾CRC16
LEN_CRC8 = 4, // 帧头CRC8校验长度=帧头+数据长+包序号
} JudgeFrameLength;
} JudgeFrameLength_e;
/****************************帧头****************************/
/****************************帧头****************************/
#define REFEREE_SOF 0xA5 // 起始字节,协议固定为0xA5
/* 帧头偏移 */
typedef enum
{
@ -47,7 +53,7 @@ typedef enum
DATA_LENGTH = 1, // 帧内数据长度,根据这个来获取数据长度
SEQ = 3, // 包序号
CRC8 = 4 // CRC8
} FrameHeaderOffset;
} FrameHeaderOffset_e;
/* 帧头定义 */
typedef struct
@ -78,7 +84,7 @@ typedef enum
ID_robot_hurt = 0x0206, // 伤害状态数据
ID_shoot_data = 0x0207, // 实时射击数据
ID_student_interactive = 0x0301, // 机器人间交互数据
} CmdID;
} CmdID_e;
/* 命令码数据段长,根据官方协议来定义长度 */
typedef enum
@ -95,7 +101,7 @@ typedef enum
LEN_aerial_robot_energy = 1, // 0x0205
LEN_robot_hurt = 1, // 0x0206
LEN_shoot_data = 7, // 0x0207
} JudgeDataLength;
} JudgeDataLength_e;
/****************************接收数据的详细说明****************************/
/****************************接收数据的详细说明****************************/
@ -242,7 +248,7 @@ typedef enum
UI_Data_ID_Draw5 = 0x103,
UI_Data_ID_Draw7 = 0x104,
UI_Data_ID_DrawChar = 0x110,
} Interactive_Data_ID;
} Interactive_Data_ID_e;
/* 交互数据长度 */
typedef enum
{
@ -250,7 +256,7 @@ typedef enum
UI_Operate_LEN_Del = 2,
UI_Operate_LEN_PerDraw = 15,
UI_Operate_LEN_DrawChar = 15 + 30,
} UI_Data_Length;
} UI_Data_Length_e;
/****************************UI交互数据****************************/
@ -286,7 +292,7 @@ typedef enum
UI_Data_Del_NoOperate = 0,
UI_Data_Del_Layer = 1,
UI_Data_Del_ALL = 2, // 删除全部图层,后面的参数已经不重要了。
} UI_Delete_Operate;
} UI_Delete_Operate_e;
/* 图形配置参数__图形操作 */
typedef enum
@ -294,7 +300,7 @@ typedef enum
UI_Graph_ADD = 1,
UI_Graph_Change = 2,
UI_Graph_Del = 3,
} UI_Graph_Operate;
} UI_Graph_Operate_e;
/* 图形配置参数__图形类型 */
typedef enum
@ -308,7 +314,7 @@ typedef enum
UI_Graph_Int = 6, // 整形
UI_Graph_Char = 7, // 字符型
} UI_Graph_Type;
} UI_Graph_Type_e;
/* 图形配置参数__图形颜色 */
typedef enum
@ -323,8 +329,7 @@ typedef enum
UI_Color_Black = 7,
UI_Color_White = 8,
} UI_Graph_Color;
} UI_Graph_Color_e;
#pragma pack()