sentry_chassis_hzz/modules/referee/referee_UI.c

493 lines
18 KiB
C
Raw Normal View History

2023-01-09 16:17:03 +08:00
#include "referee_UI.h"
#include "string.h"
#include "crc.h"
#include "bsp_usart.h"
#include "dma.h"
#include "stdio.h"
#include "referee.h"
uint16_t Robot_ID = UI_Data_RobotID_BHero;
uint16_t Cilent_ID = UI_Data_CilentID_BHero;
unsigned char UI_Seq; //包序号
/********************************************删除操作*************************************
**Del_Operate
Del_Layer 0-9
*****************************************************************************************/
void UI_Delete(uint8_t Del_Operate,uint8_t Del_Layer)
{
2023-01-09 21:50:17 +08:00
/* syhtodo可化简去掉读写指针 */
2023-01-09 16:17:03 +08:00
unsigned char *framepoint; //读写指针
uint16_t frametail=0xFFFF; //CRC16校验值
UI_Packhead framehead; //帧头
UI_Data_Operate datahead; //数据交互帧
UI_Data_Delete del; //删除图层帧
framepoint=(unsigned char *)&framehead;
framehead.SOF=UI_SOF;
framehead.Data_Length=8;
framehead.Seq=UI_Seq;
2023-01-09 21:50:17 +08:00
framehead.CRC8=Get_CRC8_Check_Sum(framepoint,4,0xFF);
2023-01-09 16:17:03 +08:00
framehead.CMD_ID=UI_CMD_Robo_Exchange; //填充包头数据
datahead.Data_ID=UI_Data_ID_Del;
datahead.Sender_ID=Robot_ID;
datahead.Receiver_ID=Cilent_ID; //填充操作数据
del.Delete_Operate=Del_Operate;
del.Layer=Del_Layer; //控制信息
2023-01-09 21:50:17 +08:00
frametail=Get_CRC16_Check_Sum(framepoint,sizeof(framehead),frametail);
2023-01-09 16:17:03 +08:00
framepoint=(unsigned char *)&datahead;
2023-01-09 21:50:17 +08:00
frametail=Get_CRC16_Check_Sum(framepoint,sizeof(datahead),frametail);
2023-01-09 16:17:03 +08:00
framepoint=(unsigned char *)&del;
2023-01-09 21:50:17 +08:00
frametail=Get_CRC16_Check_Sum(framepoint,sizeof(del),frametail); //CRC16校验值计算
2023-01-09 16:17:03 +08:00
RefereeSend((uint8_t *)&framehead,sizeof(framehead));
RefereeSend((uint8_t *)&datahead,sizeof(datahead));
RefereeSend((uint8_t *)&del,sizeof(del)); //发送所有帧
RefereeSend((uint8_t *)&frametail,sizeof(frametail)); //发送CRC16校验值
UI_Seq++; //包序号+1
}
/************************************************绘制直线*************************************************
2023-01-09 21:50:17 +08:00
***graph Graph_Data类型变量指针
graphname[3]
2023-01-09 16:17:03 +08:00
Graph_Operate
Graph_Layer 0-9
Graph_Color
Graph_Width 线
2023-01-09 21:50:17 +08:00
Start_xStart_y xy坐标
End_xEnd_y xy坐标
2023-01-09 16:17:03 +08:00
**********************************************************************************************************/
2023-01-09 21:50:17 +08:00
void Line_Draw(Graph_Data *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t End_x,uint32_t End_y)
2023-01-09 16:17:03 +08:00
{
int i;
2023-01-09 21:50:17 +08:00
//??????
for(i=0;i<3&&graphname[i]!='\0';i++)
{
graph->graphic_name[2-i]=graphname[i];
}
graph->operate_tpye = Graph_Operate;
graph->graphic_tpye = UI_Graph_Line;
graph->layer = Graph_Layer;
graph->color = Graph_Color;
graph->width = Graph_Width;
graph->start_x = Start_x;
graph->start_y = Start_y;
graph->end_x = End_x;
graph->end_y = End_y;
2023-01-09 16:17:03 +08:00
}
/************************************************绘制矩形*************************************************
2023-01-09 21:50:17 +08:00
***graph Graph_Data类型变量指针
graphname[3]
2023-01-09 16:17:03 +08:00
Graph_Operate
Graph_Layer 0-9
Graph_Color
Graph_Width 线
2023-01-09 21:50:17 +08:00
Start_xStart_y xy坐标
End_xEnd_y xy坐标
**********************************************************************************************************/
void Rectangle_Draw(Graph_Data *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t End_x,uint32_t End_y)
2023-01-09 16:17:03 +08:00
{
int i;
2023-01-09 21:50:17 +08:00
for(i=0;i<3&&graphname[i]!='\0';i++)
{
graph->graphic_name[2-i]=graphname[i];
}
graph->graphic_tpye = UI_Graph_Rectangle;
graph->operate_tpye = Graph_Operate;
graph->layer = Graph_Layer;
graph->color = Graph_Color;
graph->width = Graph_Width;
graph->start_x = Start_x;
graph->start_y = Start_y;
graph->end_x = End_x;
graph->end_y = End_y;
2023-01-09 16:17:03 +08:00
}
/************************************************绘制整圆*************************************************
2023-01-09 21:50:17 +08:00
***graph Graph_Data类型变量指针
graphname[3]
2023-01-09 16:17:03 +08:00
Graph_Operate
Graph_Layer 0-9
Graph_Color
Graph_Width 线
2023-01-09 21:50:17 +08:00
Start_xStart_y xy坐标
Graph_Radius
2023-01-09 16:17:03 +08:00
**********************************************************************************************************/
2023-01-09 21:50:17 +08:00
void Circle_Draw(Graph_Data *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t Graph_Radius)
2023-01-09 16:17:03 +08:00
{
int i;
2023-01-09 21:50:17 +08:00
for(i=0;i<3&&graphname[i]!='\0';i++)
{
graph->graphic_name[2-i]=graphname[i];
}
graph->graphic_tpye = UI_Graph_Circle;
graph->operate_tpye = Graph_Operate;
graph->layer = Graph_Layer;
graph->color = Graph_Color;
graph->width = Graph_Width;
graph->start_x = Start_x;
graph->start_y = Start_y;
graph->radius = Graph_Radius;
}
/************************************************绘制椭圆*************************************************
***graph Graph_Data类型变量指针
graphname[3]
Graph_Operate
Graph_Layer 0-9
Graph_Color
Graph_Width 线
Start_xStart_y xy坐标
End_xEnd_y xy半轴长度
**********************************************************************************************************/
void Elliptical_Draw(Graph_Data *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t end_x,uint32_t end_y)
{
int i;
for(i=0;i<3&&graphname[i]!='\0';i++)
{
graph->graphic_name[2-i]=graphname[i];
}
graph->graphic_tpye = UI_Graph_Ellipse;
graph->operate_tpye = Graph_Operate;
graph->layer = Graph_Layer;
graph->color = Graph_Color;
graph->width = Graph_Width;
graph->start_x = Start_x;
graph->start_y = Start_y;
graph->end_x = end_x;
graph->end_y = end_y;
2023-01-09 16:17:03 +08:00
}
2023-01-09 21:50:17 +08:00
2023-01-09 16:17:03 +08:00
/************************************************绘制圆弧*************************************************
2023-01-09 21:50:17 +08:00
***graph Graph_Data类型变量指针
graphname[3]
2023-01-09 16:17:03 +08:00
Graph_Operate
Graph_Layer 0-9
Graph_Color
2023-01-09 21:50:17 +08:00
Graph_StartAngle,Graph_EndAngle
Graph_Width 线
Start_y,Start_y xy坐标
x_Length,y_Length xy半轴长度
2023-01-09 16:17:03 +08:00
**********************************************************************************************************/
2023-01-09 21:50:17 +08:00
void Arc_Draw(Graph_Data *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,
uint32_t Graph_StartAngle,uint32_t Graph_EndAngle,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,uint32_t end_x,uint32_t end_y)
2023-01-09 16:17:03 +08:00
{
int i;
2023-01-09 21:50:17 +08:00
for(i=0;i<3&&graphname[i]!='\0';i++)
{
graph->graphic_name[2-i]=graphname[i];
}
graph->graphic_tpye = UI_Graph_Arc;
graph->operate_tpye = Graph_Operate;
graph->layer = Graph_Layer;
graph->color = Graph_Color;
graph->start_angle = Graph_StartAngle;
graph->end_angle = Graph_EndAngle;
graph->width = Graph_Width;
graph->start_x = Start_x;
graph->start_y = Start_y;
graph->end_x = end_x;
graph->end_y = end_y;
2023-01-09 16:17:03 +08:00
}
/************************************************绘制浮点型数据*************************************************
2023-01-09 21:50:17 +08:00
***graph Graph_Data类型变量指针
graphname[3]
2023-01-09 16:17:03 +08:00
Graph_Operate
Graph_Layer 0-9
Graph_Color
Graph_Size
Graph_Digit
2023-01-09 21:50:17 +08:00
Graph_Width 线
2023-01-09 16:17:03 +08:00
Start_xStart_y
Graph_Float *1000
**********************************************************************************************************/
2023-01-09 21:50:17 +08:00
/* syhtodo浮点整形字符待编写或检查 */
/* syhtodo需要解决位分配问腿更换结构体 */
void Float_Draw(Float_Data *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,uint32_t Graph_Size,uint32_t Graph_Digit,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y,int32_t Graph_Float)
2023-01-09 16:17:03 +08:00
{
int i;
2023-01-09 21:50:17 +08:00
for(i=0;i<3&&graphname[i]!='\0';i++)
graph->graphic_name[2-i]=graphname[i];
graph->graphic_tpye = UI_Graph_Float;
graph->operate_tpye = Graph_Operate;
graph->layer = Graph_Layer;
graph->color = Graph_Color;
graph->width = Graph_Width;
graph->start_x = Start_x;
graph->start_y = Start_y;
graph->start_angle = Graph_Size;
graph->end_angle = Graph_Digit;
graph->graph_Float = Graph_Float;
2023-01-09 16:17:03 +08:00
}
/************************************************绘制字符型数据*************************************************
2023-01-09 21:50:17 +08:00
***graph Graph_Data类型变量指针
graphname[3]
2023-01-09 16:17:03 +08:00
Graph_Operate
Graph_Layer 0-9
Graph_Color
Graph_Size
Graph_Width 线
Start_xStart_y
**********************************************************************************************************/
2023-01-09 21:50:17 +08:00
void Char_Draw(String_Data *graph,char graphname[3],uint32_t Graph_Operate,uint32_t Graph_Layer,uint32_t Graph_Color,uint32_t Graph_Size,uint32_t Graph_Width,uint32_t Start_x,uint32_t Start_y)
2023-01-09 16:17:03 +08:00
{
int i;
2023-01-09 21:50:17 +08:00
for(i=0;i<3&&graphname[i]!='\0';i++)
graph->Graph_Control.graphic_name[2-i]=graphname[i];
graph->Graph_Control.graphic_tpye = UI_Graph_Char;
graph->Graph_Control.operate_tpye = Graph_Operate;
graph->Graph_Control.layer = Graph_Layer;
graph->Graph_Control.color = Graph_Color;
graph->Graph_Control.width = Graph_Width;
graph->Graph_Control.start_x = Start_x;
graph->Graph_Control.start_y = Start_y;
graph->Graph_Control.start_angle = Graph_Size;
2023-01-09 16:17:03 +08:00
}
2023-01-09 21:50:17 +08:00
void Char_Write(String_Data *graph,char* fmt, ...)
2023-01-09 16:17:03 +08:00
{
uint16_t i = 0;
va_list ap;
va_start(ap, fmt);
2023-01-09 21:50:17 +08:00
vsprintf((char*)graph->show_Data, fmt, ap);
2023-01-09 16:17:03 +08:00
va_end(ap);
2023-01-09 21:50:17 +08:00
i = strlen((const char*)graph->show_Data);
graph->Graph_Control.end_angle = i;
2023-01-09 16:17:03 +08:00
}
/************************************************UI推送函数使更改生效*********************************
** cnt
...
Tips1257
**********************************************************************************************************/
int UI_ReFresh(int cnt,...)
{
2023-01-09 21:50:17 +08:00
int i;
2023-01-09 16:17:03 +08:00
UI_Packhead framehead;
UI_Data_Operate datahead;
2023-01-09 21:50:17 +08:00
Graph_Data graphData;
unsigned char *framepoint; //读写指针
uint16_t frametail=0xFFFF; //CRC16校验值
2023-01-09 16:17:03 +08:00
2023-01-09 21:50:17 +08:00
va_list ap;//创建一个 va_list 类型变量
va_start(ap,cnt);//初始化 va_list 变量为一个参数列表
2023-01-09 16:17:03 +08:00
framepoint=(unsigned char *)&framehead;
framehead.SOF=UI_SOF;
framehead.Data_Length=6+cnt*15;
framehead.Seq=UI_Seq;
2023-01-09 21:50:17 +08:00
framehead.CRC8=Get_CRC8_Check_Sum(framepoint,4,0xFF);
2023-01-09 16:17:03 +08:00
framehead.CMD_ID=UI_CMD_Robo_Exchange; //填充包头数据
2023-01-09 21:50:17 +08:00
switch(cnt) //syhtodo可以直接计算式解决
2023-01-09 16:17:03 +08:00
{
case 1:
datahead.Data_ID=UI_Data_ID_Draw1;
break;
case 2:
datahead.Data_ID=UI_Data_ID_Draw2;
break;
case 5:
datahead.Data_ID=UI_Data_ID_Draw5;
break;
case 7:
datahead.Data_ID=UI_Data_ID_Draw7;
break;
default:
return (-1);
}
datahead.Sender_ID=Robot_ID;
datahead.Receiver_ID=Cilent_ID; //填充操作数据
framepoint=(unsigned char *)&framehead;
2023-01-09 21:50:17 +08:00
frametail=Get_CRC16_Check_Sum(framepoint,sizeof(framehead),frametail);
2023-01-09 16:17:03 +08:00
framepoint=(unsigned char *)&datahead;
2023-01-09 21:50:17 +08:00
frametail=Get_CRC16_Check_Sum(framepoint,sizeof(datahead),frametail); //CRC16校验值计算部分
2023-01-09 16:17:03 +08:00
2023-01-09 21:50:17 +08:00
RefereeSend((uint8_t *)&framehead,sizeof(framehead));
RefereeSend((uint8_t *)&datahead,sizeof(datahead));
for(i=0;i<cnt;i++) //发送图片帧
2023-01-09 16:17:03 +08:00
{
2023-01-09 21:50:17 +08:00
graphData=va_arg(ap,Graph_Data);//访问参数列表中的每个项
RefereeSend((uint8_t *)&graphData,sizeof(graphData));
framepoint=(unsigned char *)&graphData;
frametail=Get_CRC16_Check_Sum(framepoint,sizeof(graphData),frametail);
2023-01-09 16:17:03 +08:00
}
2023-01-09 21:50:17 +08:00
RefereeSend((uint8_t *)&frametail,sizeof(frametail)); //发送CRC16校验值
va_end(ap);//结束可变参数的获取
2023-01-09 16:17:03 +08:00
2023-01-09 21:50:17 +08:00
UI_Seq++; //包序号+1
2023-01-09 16:17:03 +08:00
return 0;
}
/************************************************UI推送字符使更改生效*********************************/
int Char_ReFresh(String_Data string_Data)
{
2023-01-09 21:50:17 +08:00
String_Data graphData;
2023-01-09 16:17:03 +08:00
unsigned char *framepoint; //读写指针
uint16_t frametail=0xFFFF; //CRC16校验值
UI_Packhead framehead;
UI_Data_Operate datahead;
2023-01-09 21:50:17 +08:00
graphData=string_Data;
2023-01-09 16:17:03 +08:00
framepoint=(unsigned char *)&framehead;
framehead.SOF=UI_SOF;
framehead.Data_Length=6+45;
framehead.Seq=UI_Seq;
2023-01-09 21:50:17 +08:00
framehead.CRC8=Get_CRC8_Check_Sum(framepoint,4,0xFF);
2023-01-09 16:17:03 +08:00
framehead.CMD_ID=UI_CMD_Robo_Exchange; //填充包头数据
datahead.Data_ID=UI_Data_ID_DrawChar;
datahead.Sender_ID=Robot_ID;
datahead.Receiver_ID=Cilent_ID; //填充操作数据
framepoint=(unsigned char *)&framehead;
2023-01-09 21:50:17 +08:00
frametail=Get_CRC16_Check_Sum(framepoint,sizeof(framehead),frametail);
2023-01-09 16:17:03 +08:00
framepoint=(unsigned char *)&datahead;
2023-01-09 21:50:17 +08:00
frametail=Get_CRC16_Check_Sum(framepoint,sizeof(datahead),frametail);
framepoint=(unsigned char *)&graphData;
frametail=Get_CRC16_Check_Sum(framepoint,sizeof(graphData),frametail); //CRC16校验 //CRC16校验值计算部分
2023-01-09 16:17:03 +08:00
2023-01-09 21:50:17 +08:00
RefereeSend((uint8_t *)&framehead,sizeof(framehead));
RefereeSend((uint8_t *)&datahead,sizeof(datahead));
RefereeSend((uint8_t *)&graphData,sizeof(graphData)); //发送操作数据
RefereeSend((uint8_t *)&frametail,sizeof(frametail)); //发送CRC16校验值
2023-01-09 16:17:03 +08:00
UI_Seq++; //包序号+1
return 0;
}
2023-01-06 22:54:01 +08:00
// /**
// * @brief 上传自定义数据
// * @param void
// * @retval void
// * @attention 数据打包,打包完成后通过串口发送到裁判系统
// */
// #define send_max_len 200
// unsigned char CliendTxBuffer[send_max_len];
// void JUDGE_Show_Data(void)
// {
2023-01-09 16:17:03 +08:00
// static uint8_t datalength,i;
2023-01-06 22:54:01 +08:00
// uint8_t judge_led = 0xff;//初始化led为全绿
// static uint8_t auto_led_time = 0;
// static uint8_t buff_led_time = 0;
// determine_ID();//判断发送者ID和其对应的客户端ID
// ShowData.txFrameHeader.SOF = 0xA5;
// ShowData.txFrameHeader.DataLength = sizeof(ext_student_interactive_header_data_t) + sizeof(client_custom_data_t);
// ShowData.txFrameHeader.Seq = 0;
// memcpy(CliendTxBuffer, &ShowData.txFrameHeader, sizeof(xFrameHeader));//写入帧头数据
// Append_CRC8_Check_Sum(CliendTxBuffer, sizeof(xFrameHeader));//写入帧头CRC8校验码
// ShowData.CmdID = 0x0301;
// ShowData.dataFrameHeader.data_cmd_id = 0xD180;//发给客户端的cmd,官方固定
// //ID已经是自动读取的了
// ShowData.dataFrameHeader.send_ID = Judge_Self_ID;//发送者的ID
// ShowData.dataFrameHeader.receiver_ID = Judge_SelfClient_ID;//客户端的ID只能为发送者机器人对应的客户端
// /*- 自定义内容 -*/
// ShowData.clientData.data1 = (float)Capvoltage_Percent();//电容剩余电量
// ShowData.clientData.data2 = (float)Base_Angle_Measure();//吊射角度测
// ShowData.clientData.data3 = GIMBAL_PITCH_Judge_Angle();//云台抬头角度
// ShowData.clientData.masks = judge_led;//0~5位0红灯,1绿灯
// //打包写入数据段
// memcpy(
// CliendTxBuffer + 5,
// (uint8_t*)&ShowData.CmdID,
// (sizeof(ShowData.CmdID)+ sizeof(ShowData.dataFrameHeader)+ sizeof(ShowData.clientData))
// );
// Append_CRC16_Check_Sum(CliendTxBuffer,sizeof(ShowData));//写入数据段CRC16校验码
// datalength = sizeof(ShowData);
// for(i = 0;i < datalength;i++)
// {
// USART_SendData(UART5,(uint16_t)CliendTxBuffer[i]);
// while(USART_GetFlagStatus(UART5,USART_FLAG_TC)==RESET);
// }
// }
// /**
// * @brief 判断自己红蓝方
// * @param void
// * @retval RED BLUE
// * @attention 数据打包,打包完成后通过串口发送到裁判系统
// */
// bool Color;
// bool is_red_or_blue(void)
// {
// Judge_Self_ID = GameRobotStat.robot_id;//读取当前机器人ID
// if(GameRobotStat.robot_id > 10)
// {
// return BLUE;
// }
// else
// {
// return RED;
// }
// }
// /**
// * @brief 判断自身ID选择客户端ID
// * @param void
// * @retval RED BLUE
// * @attention 数据打包,打包完成后通过串口发送到裁判系统
// */
// void determine_ID(void)
// {
// Color = is_red_or_blue();
// if(Color == BLUE)
// {
// Judge_SelfClient_ID = 0x0110 + (Judge_Self_ID-10);//计算客户端ID
// }
// else if(Color == RED)
// {
// Judge_SelfClient_ID = 0x0100 + Judge_Self_ID;//计算客户端ID
// }
// }