/** * @file referee_UI.C * @author kidneygood (you@domain.com) * @brief * @version 0.1 * @date 2023-1-18 * * @copyright Copyright (c) 2022 * */ #include "referee_UI.h" #include "string.h" #include "crc_ref.h" #include "stdio.h" #include "rm_referee.h" // 包序号 /********************************************删除操作************************************* **参数:_id 对应的id结构体 Del_Operate 对应头文件删除操作 Del_Layer 要删除的层 取值0-9 *****************************************************************************************/ void UIDelete(referee_id_t *_id, uint8_t Del_Operate, uint8_t Del_Layer) { static UI_delete_t UI_delete_data; uint8_t temp_datalength = Interactive_Data_LEN_Head + UI_Operate_LEN_Del; // 计算交互数据长度 UI_delete_data.FrameHeader.SOF = REFEREE_SOF; UI_delete_data.FrameHeader.DataLength = temp_datalength; UI_delete_data.FrameHeader.Seq = UI_Seq; UI_delete_data.FrameHeader.CRC8 = Get_CRC8_Check_Sum((uint8_t *)&UI_delete_data, LEN_CRC8, 0xFF); UI_delete_data.CmdID = ID_student_interactive; UI_delete_data.datahead.data_cmd_id = UI_Data_ID_Del; UI_delete_data.datahead.receiver_ID = _id->Cilent_ID; UI_delete_data.datahead.sender_ID = _id->Robot_ID; UI_delete_data.Delete_Operate = Del_Operate; // 删除操作 UI_delete_data.Layer = Del_Layer; UI_delete_data.frametail = Get_CRC16_Check_Sum((uint8_t *)&UI_delete_data, LEN_HEADER + LEN_CMDID + temp_datalength, 0xFFFF); /* 填入0xFFFF,关于crc校验 */ RefereeSend((uint8_t *)&UI_delete_data, LEN_HEADER + LEN_CMDID + temp_datalength + LEN_TAIL); // 发送 UI_Seq++; // 包序号+1 } /************************************************绘制直线************************************************* **参数:*graph Graph_Data类型变量指针,用于存放图形数据 graphname[3] 图片名称,用于标识更改 Graph_Operate 图片操作,见头文件 Graph_Layer 图层0-9 Graph_Color 图形颜色 Graph_Width 图形线宽 Start_x、Start_y 起点xy坐标 End_x、End_y 终点xy坐标 **********************************************************************************************************/ void UILineDraw(Graph_Data_t *graph, char graphname[3], uint32_t Graph_Operate, uint32_t Graph_Layer, uint32_t Graph_Color, uint32_t Graph_Width, uint32_t Start_x, uint32_t Start_y, uint32_t End_x, uint32_t End_y) { int i; for (i = 0; i < 3 && graphname[i] != '\0'; i++) // 填充至‘0’为止 { graph->graphic_name[2 - i] = graphname[i]; // 按内存地址增大方向填充,所以会有i与2-i } graph->operate_tpye = Graph_Operate; graph->graphic_tpye = UI_Graph_Line; graph->layer = Graph_Layer; graph->color = Graph_Color; graph->start_angle = 0; graph->end_angle = 0; graph->width = Graph_Width; graph->start_x = Start_x; graph->start_y = Start_y; graph->radius = 0; graph->end_x = End_x; graph->end_y = End_y; } /************************************************绘制矩形************************************************* **参数:*graph Graph_Data类型变量指针,用于存放图形数据 graphname[3] 图片名称,用于标识更改 Graph_Operate 图片操作,见头文件 Graph_Layer 图层0-9 Graph_Color 图形颜色 Graph_Width 图形线宽 Start_x、Start_y 起点xy坐标 End_x、End_y 对角顶点xy坐标 **********************************************************************************************************/ void UIRectangleDraw(Graph_Data_t *graph, char graphname[3], uint32_t Graph_Operate, uint32_t Graph_Layer, uint32_t Graph_Color, uint32_t Graph_Width, uint32_t Start_x, uint32_t Start_y, uint32_t End_x, uint32_t End_y) { int i; for (i = 0; i < 3 && graphname[i] != '\0'; i++) { graph->graphic_name[2 - i] = graphname[i]; } graph->graphic_tpye = UI_Graph_Rectangle; graph->operate_tpye = Graph_Operate; graph->layer = Graph_Layer; graph->color = Graph_Color; graph->start_angle = 0; graph->end_angle = 0; graph->width = Graph_Width; graph->start_x = Start_x; graph->start_y = Start_y; graph->radius = 0; graph->end_x = End_x; graph->end_y = End_y; } /************************************************绘制整圆************************************************* **参数:*graph Graph_Data类型变量指针,用于存放图形数据 graphname[3] 图片名称,用于标识更改 Graph_Operate 图片操作,见头文件 Graph_Layer 图层0-9 Graph_Color 图形颜色 Graph_Width 图形线宽 Start_x、Start_y 圆心xy坐标 Graph_Radius 圆形半径 **********************************************************************************************************/ void UICircleDraw(Graph_Data_t *graph, char graphname[3], uint32_t Graph_Operate, uint32_t Graph_Layer, uint32_t Graph_Color, uint32_t Graph_Width, uint32_t Start_x, uint32_t Start_y, uint32_t Graph_Radius) { int i; for (i = 0; i < 3 && graphname[i] != '\0'; i++) { graph->graphic_name[2 - i] = graphname[i]; } graph->graphic_tpye = UI_Graph_Circle; graph->operate_tpye = Graph_Operate; graph->layer = Graph_Layer; graph->color = Graph_Color; graph->start_angle = 0; graph->end_angle = 0; graph->width = Graph_Width; graph->start_x = Start_x; graph->start_y = Start_y; graph->radius = Graph_Radius; graph->end_x = 0; graph->end_y = 0; } /************************************************绘制椭圆************************************************* **参数:*graph Graph_Data类型变量指针,用于存放图形数据 graphname[3] 图片名称,用于标识更改 Graph_Operate 图片操作,见头文件 Graph_Layer 图层0-9 Graph_Color 图形颜色 Graph_Width 图形线宽 Start_x、Start_y 圆心xy坐标 End_x、End_y xy半轴长度 **********************************************************************************************************/ void UIOvalDraw(Graph_Data_t *graph, char graphname[3], uint32_t Graph_Operate, uint32_t Graph_Layer, uint32_t Graph_Color, uint32_t Graph_Width, uint32_t Start_x, uint32_t Start_y, uint32_t end_x, uint32_t end_y) { int i; for (i = 0; i < 3 && graphname[i] != '\0'; i++) { graph->graphic_name[2 - i] = graphname[i]; } graph->graphic_tpye = UI_Graph_Ellipse; graph->operate_tpye = Graph_Operate; graph->layer = Graph_Layer; graph->color = Graph_Color; graph->width = Graph_Width; graph->start_angle = 0; graph->end_angle = 0; graph->width = Graph_Width; graph->start_x = Start_x; graph->start_y = Start_y; graph->radius = 0; graph->end_x = end_x; graph->end_y = end_y; } /************************************************绘制圆弧************************************************* **参数:*graph Graph_Data类型变量指针,用于存放图形数据 graphname[3] 图片名称,用于标识更改 Graph_Operate 图片操作,见头文件 Graph_Layer 图层0-9 Graph_Color 图形颜色 Graph_StartAngle,Graph_EndAngle 起始终止角度 Graph_Width 图形线宽 Start_y,Start_y 圆心xy坐标 x_Length,y_Length xy半轴长度 **********************************************************************************************************/ void UIArcDraw(Graph_Data_t *graph, char graphname[3], uint32_t Graph_Operate, uint32_t Graph_Layer, uint32_t Graph_Color, uint32_t Graph_StartAngle, uint32_t Graph_EndAngle, uint32_t Graph_Width, uint32_t Start_x, uint32_t Start_y, uint32_t end_x, uint32_t end_y) { int i; for (i = 0; i < 3 && graphname[i] != '\0'; i++) { graph->graphic_name[2 - i] = graphname[i]; } graph->graphic_tpye = UI_Graph_Arc; graph->operate_tpye = Graph_Operate; graph->layer = Graph_Layer; graph->color = Graph_Color; graph->start_angle = Graph_StartAngle; graph->end_angle = Graph_EndAngle; graph->width = Graph_Width; graph->start_x = Start_x; graph->start_y = Start_y; graph->radius = 0; graph->end_x = end_x; graph->end_y = end_y; } /************************************************绘制浮点型数据************************************************* **参数:*graph Graph_Data类型变量指针,用于存放图形数据 graphname[3] 图片名称,用于标识更改 Graph_Operate 图片操作,见头文件 Graph_Layer 图层0-9 Graph_Color 图形颜色 Graph_Size 字号 Graph_Digit 小数位数 Graph_Width 图形线宽 Start_x、Start_y 开始坐标 radius=a&0x3FF; a为浮点数乘以1000后的32位整型数 end_x=(a>>10)&0x7FF; end_y=(a>>21)&0x7FF; **********************************************************************************************************/ void UIFloatDraw(Graph_Data_t *graph, char graphname[3], uint32_t Graph_Operate, uint32_t Graph_Layer, uint32_t Graph_Color, uint32_t Graph_Size, uint32_t Graph_Digit, uint32_t Graph_Width, uint32_t Start_x, uint32_t Start_y, int32_t Graph_Float) { int i; for (i = 0; i < 3 && graphname[i] != '\0'; i++) { graph->graphic_name[2 - i] = graphname[i]; } graph->graphic_tpye = UI_Graph_Float; graph->operate_tpye = Graph_Operate; graph->layer = Graph_Layer; graph->color = Graph_Color; graph->width = Graph_Width; graph->start_x = Start_x; graph->start_y = Start_y; graph->start_angle = Graph_Size; graph->end_angle = Graph_Digit; graph->radius = Graph_Float & 0x3FF; graph->end_x = (Graph_Float >> 10) & 0x7FF; graph->end_y = (Graph_Float >> 21) & 0x7FF; } /************************************************绘制整型数据************************************************* **参数:*graph Graph_Data类型变量指针,用于存放图形数据 graphname[3] 图片名称,用于标识更改 Graph_Operate 图片操作,见头文件 Graph_Layer 图层0-9 Graph_Color 图形颜色 Graph_Size 字号 Graph_Width 图形线宽 Start_x、Start_y 开始坐标 radius=a&0x3FF; a为32位整型数 end_x=(a>>10)&0x7FF; end_y=(a>>21)&0x7FF; **********************************************************************************************************/ void UIIntDraw(Graph_Data_t *graph, char graphname[3], uint32_t Graph_Operate, uint32_t Graph_Layer, uint32_t Graph_Color, uint32_t Graph_Size, uint32_t Graph_Width, uint32_t Start_x, uint32_t Start_y, int32_t Graph_Integer) { int i; for (i = 0; i < 3 && graphname[i] != '\0'; i++) { graph->graphic_name[2 - i] = graphname[i]; } graph->graphic_tpye = UI_Graph_Int; graph->operate_tpye = Graph_Operate; graph->layer = Graph_Layer; graph->color = Graph_Color; graph->start_angle = Graph_Size; graph->end_angle = 0; graph->width = Graph_Width; graph->start_x = Start_x; graph->start_y = Start_y; graph->radius = Graph_Integer & 0x3FF; graph->end_x = (Graph_Integer >> 10) & 0x7FF; graph->end_y = (Graph_Integer >> 21) & 0x7FF; } /************************************************绘制字符型数据************************************************* **参数:*graph Graph_Data类型变量指针,用于存放图形数据 graphname[3] 图片名称,用于标识更改 Graph_Operate 图片操作,见头文件 Graph_Layer 图层0-9 Graph_Color 图形颜色 Graph_Size 字号 Graph_Width 图形线宽 Start_x、Start_y 开始坐标 **参数:*graph Graph_Data类型变量指针,用于存放图形数据 fmt需要显示的字符串 此函数的实现和具体使用类似于printf函数 **********************************************************************************************************/ void UICharDraw(String_Data_t *graph, char graphname[3], uint32_t Graph_Operate, uint32_t Graph_Layer, uint32_t Graph_Color, uint32_t Graph_Size, uint32_t Graph_Width, uint32_t Start_x, uint32_t Start_y, char *fmt, ...) { int i; for (i = 0; i < 3 && graphname[i] != '\0'; i++) { graph->Graph_Control.graphic_name[2 - i] = graphname[i]; } graph->Graph_Control.graphic_tpye = UI_Graph_Char; graph->Graph_Control.operate_tpye = Graph_Operate; graph->Graph_Control.layer = Graph_Layer; graph->Graph_Control.color = Graph_Color; graph->Graph_Control.width = Graph_Width; graph->Graph_Control.start_x = Start_x; graph->Graph_Control.start_y = Start_y; graph->Graph_Control.start_angle = Graph_Size; graph->Graph_Control.radius = 0; graph->Graph_Control.end_x = 0; graph->Graph_Control.end_y = 0; va_list ap; va_start(ap, fmt); vsprintf((char *)graph->show_Data, fmt, ap); // 使用参数列表进行格式化并输出到字符串 va_end(ap); graph->Graph_Control.end_angle = strlen((const char *)graph->show_Data); } /* UI推送函数(使更改生效) 参数: cnt 图形个数 ... 图形变量参数 Tips::该函数只能推送1,2,5,7个图形,其他数目协议未涉及 */ void UIGraphRefresh(referee_id_t *_id, int cnt, ...) { UI_GraphReFresh_t UI_GraphReFresh_data; Graph_Data_t graphData; uint8_t temp_datalength = LEN_HEADER + LEN_CMDID + Interactive_Data_LEN_Head + UI_Operate_LEN_PerDraw * cnt + LEN_TAIL; // 计算交互数据长度 static uint8_t buffer[512]; // 交互数据缓存 va_list ap; // 创建一个 va_list 类型变量 va_start(ap, cnt); // 初始化 va_list 变量为一个参数列表 UI_GraphReFresh_data.FrameHeader.SOF = REFEREE_SOF; UI_GraphReFresh_data.FrameHeader.DataLength = Interactive_Data_LEN_Head + cnt * UI_Operate_LEN_PerDraw; UI_GraphReFresh_data.FrameHeader.Seq = UI_Seq; UI_GraphReFresh_data.FrameHeader.CRC8 = Get_CRC8_Check_Sum((uint8_t *)&UI_GraphReFresh_data, LEN_CRC8, 0xFF); UI_GraphReFresh_data.CmdID = ID_student_interactive; switch (cnt) { case 1: UI_GraphReFresh_data.datahead.data_cmd_id = UI_Data_ID_Draw1; break; case 2: UI_GraphReFresh_data.datahead.data_cmd_id = UI_Data_ID_Draw2; break; case 5: UI_GraphReFresh_data.datahead.data_cmd_id = UI_Data_ID_Draw5; break; case 7: UI_GraphReFresh_data.datahead.data_cmd_id = UI_Data_ID_Draw7; break; } UI_GraphReFresh_data.datahead.receiver_ID = _id->Cilent_ID; UI_GraphReFresh_data.datahead.sender_ID = _id->Robot_ID; memcpy(buffer, (uint8_t *)&UI_GraphReFresh_data, LEN_HEADER + LEN_CMDID + Interactive_Data_LEN_Head); // 将帧头、命令码、交互数据帧头三部分复制到缓存中 for (uint8_t i = 0; i < cnt; i++) // 发送交互数据的数据帧,并计算CRC16校验值 { graphData = va_arg(ap, Graph_Data_t); // 访问参数列表中的每个项,第二个参数是你要返回的参数的类型,在取值时需要将其强制转化为指定类型的变量 memcpy(buffer + (LEN_HEADER + LEN_CMDID + Interactive_Data_LEN_Head + UI_Operate_LEN_PerDraw * i), (uint8_t *)&graphData, UI_Operate_LEN_PerDraw); } Append_CRC16_Check_Sum(buffer, temp_datalength); RefereeSend(buffer, temp_datalength); va_end(ap); // 结束可变参数的获取 } /************************************************UI推送字符(使更改生效)*********************************/ void UICharRefresh(referee_id_t *_id, String_Data_t string_Data) { static UI_CharReFresh_t UI_CharReFresh_data; uint8_t temp_datalength = Interactive_Data_LEN_Head + UI_Operate_LEN_DrawChar; // 计算交互数据长度 UI_CharReFresh_data.FrameHeader.SOF = REFEREE_SOF; UI_CharReFresh_data.FrameHeader.DataLength = temp_datalength; UI_CharReFresh_data.FrameHeader.Seq = UI_Seq; UI_CharReFresh_data.FrameHeader.CRC8 = Get_CRC8_Check_Sum((uint8_t *)&UI_CharReFresh_data, LEN_CRC8, 0xFF); UI_CharReFresh_data.CmdID = ID_student_interactive; UI_CharReFresh_data.datahead.data_cmd_id = UI_Data_ID_DrawChar; UI_CharReFresh_data.datahead.receiver_ID = _id->Cilent_ID; UI_CharReFresh_data.datahead.sender_ID = _id->Robot_ID; UI_CharReFresh_data.String_Data = string_Data; UI_CharReFresh_data.frametail = Get_CRC16_Check_Sum((uint8_t *)&UI_CharReFresh_data, LEN_HEADER + LEN_CMDID + temp_datalength, 0xFFFF); RefereeSend((uint8_t *)&UI_CharReFresh_data, LEN_HEADER + LEN_CMDID + temp_datalength + LEN_TAIL); // 发送 UI_Seq++; // 包序号+1 }